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Annotation For single/0.lua

Origin for each line in single/0.lua from check-in d608be2cc6:

dee956635c 2023-09-09  顽雨沉风: --[[message
dee956635c 2023-09-09  顽雨沉风: 新手教学
dee956635c 2023-09-09  顽雨沉风: ]]
dee956635c 2023-09-09  顽雨沉风: 
dee956635c 2023-09-09  顽雨沉风: Debug.SetAIName("顽雨沉风")
dee956635c 2023-09-09  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
dee956635c 2023-09-09  顽雨沉风: Debug.SetPlayerInfo(0,8000,0,0)
dee956635c 2023-09-09  顽雨沉风: Debug.SetPlayerInfo(1,1000,0,0)
dee956635c 2023-09-09  顽雨沉风: Debug.AddCard(53927679,0,0,LOCATION_HAND,0,POS_FACEDOWN)
dee956635c 2023-09-09  顽雨沉风: local g02=Debug.AddCard(89631139,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
33becb2345 2023-09-09  顽雨沉风: 
33becb2345 2023-09-09  顽雨沉风: 
33becb2345 2023-09-09  顽雨沉风: 
6a1f7ee631 2023-09-09  顽雨沉风: local m1=Debug.AddCard(65741786,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
84ca9e4f41 2023-09-09  顽雨沉风: Debug.PreSummon(m1, SUMMON_TYPE_LINK, LOCATION_EXTRA)
6a1f7ee631 2023-09-09  顽雨沉风: local m2=Debug.AddCard(65741786,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
84ca9e4f41 2023-09-09  顽雨沉风: Debug.PreSummon(m2, SUMMON_TYPE_LINK, LOCATION_EXTRA)
84ca9e4f41 2023-09-09  顽雨沉风: 
6a1f7ee631 2023-09-09  顽雨沉风: Debug.AddCard(21887175,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
6a1f7ee631 2023-09-09  顽雨沉风: 
2cd7a475e7 2023-09-09  顽雨沉风: local m3 = Debug.AddCard(27548199,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
d608be2cc6 2023-09-09  顽雨沉风: local s3 = Debug.AddCard(65741786,0,0,LOCATION_GRAVE,0,POS_FACEUP)
d608be2cc6 2023-09-09  顽雨沉风: 
d608be2cc6 2023-09-09  顽雨沉风: local e1=Effect.CreateEffect(m3)
d608be2cc6 2023-09-09  顽雨沉风: e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
d608be2cc6 2023-09-09  顽雨沉风: e1:SetCode(EVENT_PHASE_START+PHASE_DRAW)
d608be2cc6 2023-09-09  顽雨沉风: e1:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
d608be2cc6 2023-09-09  顽雨沉风:  local c=e:GetHandler()
d608be2cc6 2023-09-09  顽雨沉风:  local te=c:GetActivateEffect()
d608be2cc6 2023-09-09  顽雨沉风:  c:CreateEffectRelation(te)
d608be2cc6 2023-09-09  顽雨沉风:  local tg=te:GetTarget()
d608be2cc6 2023-09-09  顽雨沉风:  local op=te:GetOperation()
d608be2cc6 2023-09-09  顽雨沉风:  if tg then tg(te,tp,eg,ep,ev,re,r,rp,1) end
d608be2cc6 2023-09-09  顽雨沉风:  if op then op(te,tp,eg,ep,ev,re,r,rp) end
d608be2cc6 2023-09-09  顽雨沉风:  c:ReleaseEffectRelation(te)
d608be2cc6 2023-09-09  顽雨沉风: end)
d608be2cc6 2023-09-09  顽雨沉风: Duel.RegisterEffect(e1,1)
33becb2345 2023-09-09  顽雨沉风: 
33becb2345 2023-09-09  顽雨沉风: 
dee956635c 2023-09-09  顽雨沉风: local g12=Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
dee956635c 2023-09-09  顽雨沉风: local g11=Debug.AddCard(46986414,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE)
d608be2cc6 2023-09-09  顽雨沉风: 
dee956635c 2023-09-09  顽雨沉风: Debug.ReloadFieldEnd()
dee956635c 2023-09-09  顽雨沉风: aux.BeginPuzzle()
dee956635c 2023-09-09  顽雨沉风: 
350ed9b98e 2023-09-09  顽雨沉风: --~ Debug.PreSetTarget(m3, s3)