d0d3a4b31a 2024-07-25 顽雨沉风: --[[message
d0d3a4b31a 2024-07-25 顽雨沉风: #MH-31
d0d3a4b31a 2024-07-25 顽雨沉风: ]]
d0d3a4b31a 2024-07-25 顽雨沉风:
d0d3a4b31a 2024-07-25 顽雨沉风: Debug.SetAIName("QQ群181175613")
d0d3a4b31a 2024-07-25 顽雨沉风: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
d0d3a4b31a 2024-07-25 顽雨沉风: Debug.SetPlayerInfo(0, 8000, 0, 0)
d0d3a4b31a 2024-07-25 顽雨沉风: Debug.SetPlayerInfo(1, 800, 0, 0)
d0d3a4b31a 2024-07-25 顽雨沉风:
d0d3a4b31a 2024-07-25 顽雨沉风: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
d0d3a4b31a 2024-07-25 顽雨沉风: Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEDOWN_DEFENSE)
d0d3a4b31a 2024-07-25 顽雨沉风: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
d0d3a4b31a 2024-07-25 顽雨沉风: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
d0d3a4b31a 2024-07-25 顽雨沉风: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
d0d3a4b31a 2024-07-25 顽雨沉风: Debug.AddCard(50088247, 0, 0, k1, 0, k2)
d0d3a4b31a 2024-07-25 顽雨沉风: Debug.AddCard(8783685, 1, 1, k1, 0, k2)
d0d3a4b31a 2024-07-25 顽雨沉风: Debug.AddCard(8783685, 1, 1, k1, 0, k2)
d0d3a4b31a 2024-07-25 顽雨沉风: Debug.AddCard(27527047, 0, 0, k1, 0, k2)
d0d3a4b31a 2024-07-25 顽雨沉风: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
d0d3a4b31a 2024-07-25 顽雨沉风: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
d0d3a4b31a 2024-07-25 顽雨沉风: Debug.AddCard(38528901, 0, 0, k1, 0, k2)
d0d3a4b31a 2024-07-25 顽雨沉风: Debug.AddCard(37806313, 0, 0, k1, 0, k2)
d0d3a4b31a 2024-07-25 顽雨沉风: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
d0d3a4b31a 2024-07-25 顽雨沉风: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
d0d3a4b31a 2024-07-25 顽雨沉风: Debug.AddCard(50088247, 0, 0, k1, 0, k2)
d0d3a4b31a 2024-07-25 顽雨沉风: Debug.AddCard(50088247, 0, 0, k1, 0, k2)
d0d3a4b31a 2024-07-25 顽雨沉风:
d0d3a4b31a 2024-07-25 顽雨沉风: Debug.ReloadFieldEnd()
d0d3a4b31a 2024-07-25 顽雨沉风: aux.BeginPuzzle(1)