ceb3f9fd47 2024-02-10 顽雨沉风: --[[message
ceb3f9fd47 2024-02-10 顽雨沉风: 察局:2024-02-10
ceb3f9fd47 2024-02-10 顽雨沉风: ]]
ceb3f9fd47 2024-02-10 顽雨沉风: --puzzle1
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.SetAIName("LV_a85")
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.SetPlayerInfo(0, 900, 0, 0)
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.SetPlayerInfo(1, 4700, 0, 0)
ceb3f9fd47 2024-02-10 顽雨沉风:
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
ceb3f9fd47 2024-02-10 顽雨沉风:
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.AddCard(69579761, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.AddCard(42129512, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.AddCard(46986414, 0, 0, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK)
ceb3f9fd47 2024-02-10 顽雨沉风:
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.AddCard(78864369, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10 顽雨沉风:
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
ceb3f9fd47 2024-02-10 顽雨沉风:
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.AddCard(14315573, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
ceb3f9fd47 2024-02-10 顽雨沉风:
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.AddCard(73134081, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK)
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 3, POS_FACEUP_ATTACK)
ceb3f9fd47 2024-02-10 顽雨沉风:
ceb3f9fd47 2024-02-10 顽雨沉风: Debug.ReloadFieldEnd()
ceb3f9fd47 2024-02-10 顽雨沉风: aux.BeginPuzzle()