游戏王残局简化版

Annotation For single/枯岳说书人_a93 3_30_29.lua
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Annotation For single/枯岳说书人_a93 3_30_29.lua

Origin for each line in single/枯岳说书人_a93 3_30_29.lua from check-in ceb3f9fd47:

ceb3f9fd47 2024-02-10  顽雨沉风: --[[message
ceb3f9fd47 2024-02-10  顽雨沉风: 原局:ytb_a01
ceb3f9fd47 2024-02-10  顽雨沉风: ]]
ceb3f9fd47 2024-02-10  顽雨沉风: --------------------------
ceb3f9fd47 2024-02-10  顽雨沉风: -- Single Mode Duel Puzzle
ceb3f9fd47 2024-02-10  顽雨沉风: -- Reptilianne
ceb3f9fd47 2024-02-10  顽雨沉风: --------------------------
ceb3f9fd47 2024-02-10  顽雨沉风: 
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.SetAIName("枯岳说书人_a93")
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.SetPlayerInfo(0, 900, 0, 0)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.SetPlayerInfo(1, 16200, 0, 0)
ceb3f9fd47 2024-02-10  顽雨沉风: 
ceb3f9fd47 2024-02-10  顽雨沉风: --Player's Hand
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(74848038, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(42303365, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(89810518, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(16909657, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(94656263, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
ceb3f9fd47 2024-02-10  顽雨沉风: 
ceb3f9fd47 2024-02-10  顽雨沉风: --Player's Grave
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(93187568, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
ceb3f9fd47 2024-02-10  顽雨沉风: 
ceb3f9fd47 2024-02-10  顽雨沉风: --Player's Deck
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(08400623, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(16886617, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(53776525, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: 
ceb3f9fd47 2024-02-10  顽雨沉风: --Player's Extra Deck
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(60634565, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: 
ceb3f9fd47 2024-02-10  顽雨沉风: --Player's Monsters
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(43002864, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(43426903, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
ceb3f9fd47 2024-02-10  顽雨沉风: 
ceb3f9fd47 2024-02-10  顽雨沉风: --Player's S/T
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(05318639, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(77538567, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: 
ceb3f9fd47 2024-02-10  顽雨沉风: --Opponent's Hand
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: 
ceb3f9fd47 2024-02-10  顽雨沉风: --Opponent's Grave
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(13140300, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
ceb3f9fd47 2024-02-10  顽雨沉风: 
ceb3f9fd47 2024-02-10  顽雨沉风: --Opponent's Deck
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(98777036, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(87151205, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(97940434, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(87774234, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(37742478, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: 
ceb3f9fd47 2024-02-10  顽雨沉风: --Opponent's Monsters
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(71564252, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(85138716, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(30113682, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
ceb3f9fd47 2024-02-10  顽雨沉风: 
ceb3f9fd47 2024-02-10  顽雨沉风: --Opponent's S/T
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(53582587, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: 
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.ReloadFieldEnd()
ceb3f9fd47 2024-02-10  顽雨沉风: aux.BeginPuzzle()