游戏王残局简化版

Annotation For single/枯岳说书人_c33 4_11_10.lua
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Annotation For single/枯岳说书人_c33 4_11_10.lua

Origin for each line in single/枯岳说书人_c33 4_11_10.lua from check-in ceb3f9fd47:

ceb3f9fd47 2024-02-10  顽雨沉风: --[[message
ceb3f9fd47 2024-02-10  顽雨沉风: ]]
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.SetAIName("枯岳说书人_c33")
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.SetPlayerInfo(0, 1500, 0, 0)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.SetPlayerInfo(1, 13450, 0, 0)
ceb3f9fd47 2024-02-10  顽雨沉风: 
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(54620698, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: local g00 = Debug.AddCard(8692301, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
ceb3f9fd47 2024-02-10  顽雨沉风: local g13 = Debug.AddCard(9012916, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
ceb3f9fd47 2024-02-10  顽雨沉风: local m02 = Debug.AddCard(55824220, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(01264319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(49597193, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(39512984, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(47611119, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(47611119, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(24484270, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(94689206, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(99645428, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.AddCard(79531196, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
ceb3f9fd47 2024-02-10  顽雨沉风: Debug.ReloadFieldEnd()
ceb3f9fd47 2024-02-10  顽雨沉风: aux.BeginPuzzle()