游戏王残局简化版

Annotation For single/简化版1_500_37.lua
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Annotation For single/简化版1_500_37.lua

Origin for each line in single/简化版1_500_37.lua from check-in b27559efa8:

b27559efa8 2024-07-18  顽雨沉风: --[[message
b27559efa8 2024-07-18  顽雨沉风: #[WCS2006]10_Equip Power
b27559efa8 2024-07-18  顽雨沉风: ]]
b27559efa8 2024-07-18  顽雨沉风: Debug.SetAIName("QQ群181175613")
b27559efa8 2024-07-18  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
b27559efa8 2024-07-18  顽雨沉风: Debug.SetPlayerInfo(0, 100, 0, 0)
b27559efa8 2024-07-18  顽雨沉风: Debug.SetPlayerInfo(1, 5600, 0, 0)
b27559efa8 2024-07-18  顽雨沉风: 
b27559efa8 2024-07-18  顽雨沉风: local k1 = LOCATION_MZONE
b27559efa8 2024-07-18  顽雨沉风: local m01 = Debug.AddCard(21015833, 0, 0, k1, 1, POS_FACEUP_ATTACK)
b27559efa8 2024-07-18  顽雨沉风: local m02 = Debug.AddCard(00423705, 0, 0, k1, 2, POS_FACEUP_ATTACK)
b27559efa8 2024-07-18  顽雨沉风: local m03 = Debug.AddCard(84430950, 0, 0, k1, 3, POS_FACEUP_ATTACK)
b27559efa8 2024-07-18  顽雨沉风: Debug.AddCard(65957473, 1, 1, k1, 2, POS_FACEUP_ATTACK)
b27559efa8 2024-07-18  顽雨沉风: local k1 = LOCATION_SZONE
b27559efa8 2024-07-18  顽雨沉风: local s01 = Debug.AddCard(55226821, 0, 0, k1, 1, POS_FACEUP)
b27559efa8 2024-07-18  顽雨沉风: local s02 = Debug.AddCard(37684215, 0, 0, k1, 2, POS_FACEUP)
b27559efa8 2024-07-18  顽雨沉风: local s03 = Debug.AddCard(31423101, 0, 0, k1, 3, POS_FACEUP)
b27559efa8 2024-07-18  顽雨沉风: local k1 = LOCATION_PZONE
b27559efa8 2024-07-18  顽雨沉风: local k1 = LOCATION_DECK
b27559efa8 2024-07-18  顽雨沉风: Debug.AddCard(69933858, 0, 0, k1, 0, POS_FACEDOWN)
b27559efa8 2024-07-18  顽雨沉风: local k1 = LOCATION_EXTRA
b27559efa8 2024-07-18  顽雨沉风: local k1 = LOCATION_GRAVE
b27559efa8 2024-07-18  顽雨沉风: local k1 = LOCATION_REMOVED
b27559efa8 2024-07-18  顽雨沉风: local k1 = LOCATION_HAND
b27559efa8 2024-07-18  顽雨沉风: 
b27559efa8 2024-07-18  顽雨沉风: Debug.ReloadFieldEnd("隼骑士")
b27559efa8 2024-07-18  顽雨沉风: Debug.PreEquip(s01, m01)
b27559efa8 2024-07-18  顽雨沉风: Debug.PreEquip(s02, m02)
b27559efa8 2024-07-18  顽雨沉风: Debug.PreEquip(s03, m03)
b27559efa8 2024-07-18  顽雨沉风: aux.BeginPuzzle(1)