bbc6711f61 2023-06-19 顽雨沉风: --[[message
bbc6711f61 2023-06-19 顽雨沉风: 卡数:10
bbc6711f61 2023-06-19 顽雨沉风: 规则:大师3
bbc6711f61 2023-06-19 顽雨沉风: ]]
bbc6711f61 2023-06-19 顽雨沉风: --created by ygopro puzzle maker
bbc6711f61 2023-06-19 顽雨沉风: Debug.SetAIName("棉花")
bbc6711f61 2023-06-19 顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
bbc6711f61 2023-06-19 顽雨沉风: Debug.SetPlayerInfo(0,8000,0,0)
bbc6711f61 2023-06-19 顽雨沉风: Debug.SetPlayerInfo(1,1000,0,0)
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(63487632,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(63487632,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(47297616,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(63477921,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(47297616,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(19230408,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(19230408,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(74701381,1,1,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(9995766,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(16762927,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19 顽雨沉风: Debug.ReloadFieldEnd()
bbc6711f61 2023-06-19 顽雨沉风: --~ Debug.ShowHint("在这个回合取得胜利!")
bbc6711f61 2023-06-19 顽雨沉风: aux.BeginPuzzle()
bbc6711f61 2023-06-19 顽雨沉风: local e999=Effect.GlobalEffect()
bbc6711f61 2023-06-19 顽雨沉风: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
bbc6711f61 2023-06-19 顽雨沉风: e999:SetCode(EVENT_DAMAGE)
bbc6711f61 2023-06-19 顽雨沉风: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
bbc6711f61 2023-06-19 顽雨沉风: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
bbc6711f61 2023-06-19 顽雨沉风: Debug.ShowHint("残局群181175613") end)
bbc6711f61 2023-06-19 顽雨沉风: Duel.RegisterEffect(e999,0)