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Annotation For Dragonmaids vs Dragons_衍生版_1.lua
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Annotation For Dragonmaids vs Dragons_衍生版_1.lua

Origin for each line in Dragonmaids vs Dragons_衍生版_1.lua from check-in bbc6711f61:

bbc6711f61 2023-06-19  顽雨沉风: --[[message
bbc6711f61 2023-06-19  顽雨沉风: 卡数:24
bbc6711f61 2023-06-19  顽雨沉风: 规则:大师2020
bbc6711f61 2023-06-19  顽雨沉风: This Puzzle is made by 闪光的白日梦 and optimized by Eroldin.
bbc6711f61 2023-06-19  顽雨沉风: ]]
bbc6711f61 2023-06-19  顽雨沉风: 
bbc6711f61 2023-06-19  顽雨沉风: Debug.SetAIName("闪光的白日梦")
bbc6711f61 2023-06-19  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
bbc6711f61 2023-06-19  顽雨沉风: Debug.SetPlayerInfo(0,1100,0,0)
bbc6711f61 2023-06-19  顽雨沉风: Debug.SetPlayerInfo(1,24700,0,0)
bbc6711f61 2023-06-19  顽雨沉风: 
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(40110009,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(42055234,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(49575521,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(32600024,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(15848542,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(24799107,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(41232647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(14625090,0,0,LOCATION_SZONE,0,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(62256492,0,0,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(62256492,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(77515704,0,0,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(56051086,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(40398073,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(76782778,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(13171876,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(80161395,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(44095762,1,1,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(99267151,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(86780027,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: 
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(50913601,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(99267151,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(99267151,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(77910045,1,1,LOCATION_SZONE,4,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.AddCard(10669138,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
bbc6711f61 2023-06-19  顽雨沉风: Debug.ReloadFieldEnd()
bbc6711f61 2023-06-19  顽雨沉风: aux.BeginPuzzle()
bbc6711f61 2023-06-19  顽雨沉风: 
bbc6711f61 2023-06-19  顽雨沉风: 
bbc6711f61 2023-06-19  顽雨沉风: 
bbc6711f61 2023-06-19  顽雨沉风: local str = {}
bbc6711f61 2023-06-19  顽雨沉风: local fun = {}
bbc6711f61 2023-06-19  顽雨沉风: 
bbc6711f61 2023-06-19  顽雨沉风: local cache1
bbc6711f61 2023-06-19  顽雨沉风: 
bbc6711f61 2023-06-19  顽雨沉风: fun["通关邀请"]=function()
bbc6711f61 2023-06-19  顽雨沉风:   local e100
bbc6711f61 2023-06-19  顽雨沉风:   e100=Effect.GlobalEffect()
bbc6711f61 2023-06-19  顽雨沉风:   e100:SetType(EFFECT_TYPE_FIELD
bbc6711f61 2023-06-19  顽雨沉风:     + EFFECT_TYPE_CONTINUOUS)
bbc6711f61 2023-06-19  顽雨沉风:   e100:SetCode(EVENT_DAMAGE)
bbc6711f61 2023-06-19  顽雨沉风:   function cache1(e
bbc6711f61 2023-06-19  顽雨沉风:     , tp
bbc6711f61 2023-06-19  顽雨沉风:     , eg
bbc6711f61 2023-06-19  顽雨沉风:     , ep
bbc6711f61 2023-06-19  顽雨沉风:     , ev
bbc6711f61 2023-06-19  顽雨沉风:     , re
bbc6711f61 2023-06-19  顽雨沉风:     , r
bbc6711f61 2023-06-19  顽雨沉风:     , rp)
bbc6711f61 2023-06-19  顽雨沉风:     cache1=Duel.GetLP(1)
bbc6711f61 2023-06-19  顽雨沉风:     return cache1<=0
bbc6711f61 2023-06-19  顽雨沉风:     end
bbc6711f61 2023-06-19  顽雨沉风:   e100:SetCondition(cache1)
bbc6711f61 2023-06-19  顽雨沉风:   function cache1(e
bbc6711f61 2023-06-19  顽雨沉风:     , tp
bbc6711f61 2023-06-19  顽雨沉风:     , eg
bbc6711f61 2023-06-19  顽雨沉风:     , ep
bbc6711f61 2023-06-19  顽雨沉风:     , ev
bbc6711f61 2023-06-19  顽雨沉风:     , re
bbc6711f61 2023-06-19  顽雨沉风:     , r
bbc6711f61 2023-06-19  顽雨沉风:     , rp)
bbc6711f61 2023-06-19  顽雨沉风:     Debug.ShowHint("残局群181175613")
bbc6711f61 2023-06-19  顽雨沉风:     return
bbc6711f61 2023-06-19  顽雨沉风:     end
bbc6711f61 2023-06-19  顽雨沉风:   e100:SetOperation(cache1)
bbc6711f61 2023-06-19  顽雨沉风:   Duel.RegisterEffect(e100
bbc6711f61 2023-06-19  顽雨沉风:     , 0)
bbc6711f61 2023-06-19  顽雨沉风:   end
bbc6711f61 2023-06-19  顽雨沉风: 
bbc6711f61 2023-06-19  顽雨沉风: 
bbc6711f61 2023-06-19  顽雨沉风: fun["通关邀请"]()
bbc6711f61 2023-06-19  顽雨沉风: