游戏王残局简化版

Annotation For single/简化版_50_033_1.lua
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Annotation For single/简化版_50_033_1.lua

Origin for each line in single/简化版_50_033_1.lua from check-in a5b5a51c05:

f7b9868abd 2024-08-07  顽雨沉风: --[[message
1857f058d3 2024-08-07  顽雨沉风: This Puzzle is made by 闪光的白日梦 and optimized by Eroldin.
1857f058d3 2024-08-07  顽雨沉风: #Dragonmaids vs Dragons
f7b9868abd 2024-08-07  顽雨沉风: ]]
f7b9868abd 2024-08-07  顽雨沉风: 
f7b9868abd 2024-08-07  顽雨沉风: Debug.SetAIName("QQ群181175613")
f7b9868abd 2024-08-07  顽雨沉风: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
f7b9868abd 2024-08-07  顽雨沉风: Debug.SetPlayerInfo(0, 1100, 0, 0)
f7b9868abd 2024-08-07  顽雨沉风: Debug.SetPlayerInfo(1, 12900, 0, 0)
f7b9868abd 2024-08-07  顽雨沉风: 
cca7e7dd5b 2024-08-07  顽雨沉风: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(56051086, 0, 0, k1, 3, POS_FACEUP_ATTACK)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(99267151, 1, 1, k1, 1, POS_FACEUP_ATTACK)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(99267151, 1, 1, k1, 2, POS_FACEUP_ATTACK)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(99267151, 1, 1, k1, 3, POS_FACEUP_ATTACK)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(10669138, 1, 1, k1, 6, POS_FACEUP_ATTACK)
cca7e7dd5b 2024-08-07  顽雨沉风: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(14625090, 0, 0, k1, 0, POS_FACEUP_ATTACK)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(11741041, 0, 0, k1, 1, POS_FACEUP_ATTACK)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(62256492, 0, 0, k1, 2, POS_FACEUP_ATTACK)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(77515704, 0, 0, k1, 3, POS_FACEUP_ATTACK)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(54250060, 0, 0, k1, 5, POS_FACEUP_ATTACK)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(44095762, 1, 1, k1, 0, POS_FACEDOWN_ATTACK)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(86780027, 1, 1, k1, 1, POS_FACEUP_ATTACK)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(77910045, 1, 1, k1, 4, POS_FACEUP_ATTACK)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(50913601, 1, 1, k1, 5, POS_FACEUP_ATTACK)
cca7e7dd5b 2024-08-07  顽雨沉风: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
cca7e7dd5b 2024-08-07  顽雨沉风: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(40110009, 0, 0, k1, 0, POS_FACEDOWN)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(42055234, 0, 0, k1, 0, POS_FACEDOWN)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(49575521, 0, 0, k1, 0, POS_FACEDOWN)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(32600024, 0, 0, k1, 0, POS_FACEDOWN)
cca7e7dd5b 2024-08-07  顽雨沉风: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(24799107, 0, 0, k1, 0, POS_FACEDOWN)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(41232647, 0, 0, k1, 0, POS_FACEDOWN)
cca7e7dd5b 2024-08-07  顽雨沉风: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(15848542, 0, 0, k1, 0, POS_FACEUP_ATTACK)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(78625592, 1, 1, k1, 0, POS_FACEUP_ATTACK)
cca7e7dd5b 2024-08-07  顽雨沉风: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
cca7e7dd5b 2024-08-07  顽雨沉风: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(62256492, 0, 0, k1, 0, POS_FACEUP_ATTACK)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(40398073, 0, 0, k1, 0, POS_FACEUP_ATTACK)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(76782778, 0, 0, k1, 0, POS_FACEUP_ATTACK)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(13171876, 0, 0, k1, 0, POS_FACEUP_ATTACK)
a5b5a51c05 2024-08-07  顽雨沉风: Debug.AddCard(80161395, 0, 0, k1, 0, POS_FACEUP_ATTACK)
d85a524682 2024-08-07  顽雨沉风: 
f7b9868abd 2024-08-07  顽雨沉风: Debug.ReloadFieldEnd()
f7b9868abd 2024-08-07  顽雨沉风: aux.BeginPuzzle()