95b5664d69 2024-02-10 顽雨沉风: --[[message
95b5664d69 2024-02-10 顽雨沉风: 原局:棉花_b20150511
95b5664d69 2024-02-10 顽雨沉风: ]]
95b5664d69 2024-02-10 顽雨沉风:
95b5664d69 2024-02-10 顽雨沉风: Debug.SetAIName("枯岳说书人_a56")
95b5664d69 2024-02-10 顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
95b5664d69 2024-02-10 顽雨沉风: Debug.SetPlayerInfo(0, 6600, 0, 0)
95b5664d69 2024-02-10 顽雨沉风: Debug.SetPlayerInfo(1, 10900, 0, 0)
95b5664d69 2024-02-10 顽雨沉风:
95b5664d69 2024-02-10 顽雨沉风: Debug.AddCard(3019642, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10 顽雨沉风: Debug.AddCard(41230939, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10 顽雨沉风: Debug.AddCard(77625948, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10 顽雨沉风: Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
95b5664d69 2024-02-10 顽雨沉风: Debug.AddCard(40418351, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
95b5664d69 2024-02-10 顽雨沉风: Debug.AddCard(21123811, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
95b5664d69 2024-02-10 顽雨沉风: Debug.AddCard(16229315, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10 顽雨沉风: Debug.AddCard(57116033, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10 顽雨沉风: Debug.AddCard(15471265, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10 顽雨沉风: Debug.AddCard(70298454, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10 顽雨沉风: Debug.AddCard(68540059, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
95b5664d69 2024-02-10 顽雨沉风: Debug.AddCard(5318639, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10 顽雨沉风: Debug.AddCard(80033124, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10 顽雨沉风: c3 = Debug.AddCard(67797569, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
95b5664d69 2024-02-10 顽雨沉风: Debug.AddCard(1686814, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
95b5664d69 2024-02-10 顽雨沉风: Debug.AddCard(98427577, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
95b5664d69 2024-02-10 顽雨沉风: Debug.ReloadFieldEnd()
95b5664d69 2024-02-10 顽雨沉风: aux.BeginPuzzle()