bbc6711f61 2023-06-19 顽雨沉风: --[[message
bbc6711f61 2023-06-19 顽雨沉风: 卡数:18
bbc6711f61 2023-06-19 顽雨沉风: 规则:大师2020
bbc6711f61 2023-06-19 顽雨沉风: ]]
bbc6711f61 2023-06-19 顽雨沉风: --created by puzzle editor
bbc6711f61 2023-06-19 顽雨沉风: --20230404
bbc6711f61 2023-06-19 顽雨沉风: Debug.SetAIName("QB083")
bbc6711f61 2023-06-19 顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
bbc6711f61 2023-06-19 顽雨沉风: Debug.SetPlayerInfo(0,100,0,0)
bbc6711f61 2023-06-19 顽雨沉风: Debug.SetPlayerInfo(1,11500,0,0)
bbc6711f61 2023-06-19 顽雨沉风:
bbc6711f61 2023-06-19 顽雨沉风: --自己的怪兽区
bbc6711f61 2023-06-19 顽雨沉风: --对方的怪兽区
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(71594310,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE) --骨猪一掷
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(71594310,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --混沌No.105 燃烧拳击手 彗星之指套拳王
bbc6711f61 2023-06-19 顽雨沉风: --自己的魔陷区
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(36690018,0,0,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK) --逆转的命运
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(43422537,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) --二重召唤
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(99995595,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --电池回收
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(35011819,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) --帝之敕命
bbc6711f61 2023-06-19 顽雨沉风: --对方的魔陷区
bbc6711f61 2023-06-19 顽雨沉风: --自己的手卡
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(25774450,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --死之魔术箱
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(35781051,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --秘仪之力3-女帝
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(21524779,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --雷电妈妈
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(84530620,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --雷电爸爸
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(84530620,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) --雷电爸爸
bbc6711f61 2023-06-19 顽雨沉风: --对方的手卡
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(2830693,1,1,LOCATION_HAND,1,POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手
bbc6711f61 2023-06-19 顽雨沉风: --自己的墓地
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(54706054,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --测量器人
bbc6711f61 2023-06-19 顽雨沉风: --对方的墓地
bbc6711f61 2023-06-19 顽雨沉风: --自己除外的卡
bbc6711f61 2023-06-19 顽雨沉风: --对方除外的卡
bbc6711f61 2023-06-19 顽雨沉风: --自己的卡组
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(99995595,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --电池回收
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(21524779,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --雷电妈妈
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(84530620,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --雷电爸爸
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(94656263,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --影蜥蜴
bbc6711f61 2023-06-19 顽雨沉风: --对方的卡组
bbc6711f61 2023-06-19 顽雨沉风: --自己的额外
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(65676461,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.32 海咬龙 鲨龙兽
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(11398059,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --精怪王
bbc6711f61 2023-06-19 顽雨沉风: Debug.AddCard(93568288,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.80 狂装霸王 狂想战曲王
bbc6711f61 2023-06-19 顽雨沉风:
bbc6711f61 2023-06-19 顽雨沉风: Debug.ReloadFieldEnd()
bbc6711f61 2023-06-19 顽雨沉风: aux.BeginPuzzle()
bbc6711f61 2023-06-19 顽雨沉风: local e999=Effect.GlobalEffect()
bbc6711f61 2023-06-19 顽雨沉风: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
bbc6711f61 2023-06-19 顽雨沉风: e999:SetCode(EVENT_DAMAGE)
bbc6711f61 2023-06-19 顽雨沉风: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
bbc6711f61 2023-06-19 顽雨沉风: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
bbc6711f61 2023-06-19 顽雨沉风: Debug.ShowHint("残局群181175613") end)
bbc6711f61 2023-06-19 顽雨沉风: Duel.RegisterEffect(e999,0)