游戏王残局简化版

Annotation For single/LV-051.lua
Login

Annotation For single/LV-051.lua

Origin for each line in single/LV-051.lua from check-in 8e78a4f297:

8e78a4f297 2023-07-29  顽雨沉风: --puzzle1
8e78a4f297 2023-07-29  顽雨沉风: Debug.SetAIName("Level-051")
8e78a4f297 2023-07-29  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI)
8e78a4f297 2023-07-29  顽雨沉风: Debug.SetPlayerInfo(0,600,0,0)
8e78a4f297 2023-07-29  顽雨沉风: Debug.SetPlayerInfo(1,1900,0,0)
8e78a4f297 2023-07-29  顽雨沉风: 
8e78a4f297 2023-07-29  顽雨沉风: Debug.AddCard(63259351,0,0,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
8e78a4f297 2023-07-29  顽雨沉风: Debug.AddCard(22587018,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
8e78a4f297 2023-07-29  顽雨沉风: 
8e78a4f297 2023-07-29  顽雨沉风: Debug.AddCard(80604091,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
8e78a4f297 2023-07-29  顽雨沉风: 
8e78a4f297 2023-07-29  顽雨沉风: Debug.AddCard(85520851,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
8e78a4f297 2023-07-29  顽雨沉风: Debug.AddCard(22587018,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK)
8e78a4f297 2023-07-29  顽雨沉风: Debug.AddCard(22587018,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK)
8e78a4f297 2023-07-29  顽雨沉风: 
8e78a4f297 2023-07-29  顽雨沉风: Debug.AddCard(79759861,0,0,LOCATION_HAND,0,POS_FACEDOWN)
8e78a4f297 2023-07-29  顽雨沉风: Debug.AddCard(58071123,0,0,LOCATION_HAND,0,POS_FACEDOWN)
8e78a4f297 2023-07-29  顽雨沉风: Debug.AddCard(75390004,0,0,LOCATION_HAND,0,POS_FACEDOWN)
8e78a4f297 2023-07-29  顽雨沉风: Debug.AddCard(13069066,0,0,LOCATION_HAND,0,POS_FACEDOWN)
8e78a4f297 2023-07-29  顽雨沉风: 
8e78a4f297 2023-07-29  顽雨沉风: Debug.AddCard(12829151,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
8e78a4f297 2023-07-29  顽雨沉风: Debug.AddCard(23995346,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
8e78a4f297 2023-07-29  顽雨沉风: Debug.AddCard(23995346,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
8e78a4f297 2023-07-29  顽雨沉风: Debug.AddCard(12829151,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
8e78a4f297 2023-07-29  顽雨沉风: 
8e78a4f297 2023-07-29  顽雨沉风: Debug.ReloadFieldEnd()
8e78a4f297 2023-07-29  顽雨沉风: Debug.ShowHint("GAME START!")
8e78a4f297 2023-07-29  顽雨沉风: aux.BeginPuzzle()
8e78a4f297 2023-07-29  顽雨沉风: local e999=Effect.GlobalEffect()
8e78a4f297 2023-07-29  顽雨沉风: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
8e78a4f297 2023-07-29  顽雨沉风: e999:SetCode(EVENT_DAMAGE)
8e78a4f297 2023-07-29  顽雨沉风: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
8e78a4f297 2023-07-29  顽雨沉风: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
8e78a4f297 2023-07-29  顽雨沉风: Debug.ShowHint("残局群181175613") end)
8e78a4f297 2023-07-29  顽雨沉风: Duel.RegisterEffect(e999,0)