游戏王残局简化版

Annotation For single/简化版_500_01.lua
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Annotation For single/简化版_500_01.lua

Origin for each line in single/简化版_500_01.lua from check-in 337fdf50c1:

20eda4219d 2024-07-04  顽雨沉风: --[[message
20eda4219d 2024-07-04  顽雨沉风: 维护:2024-07-03
337fdf50c1 2024-07-04  顽雨沉风: 简语:游戏王基本操作
337fdf50c1 2024-07-04  顽雨沉风: 标签:#sample1
20eda4219d 2024-07-04  顽雨沉风: ]]
20eda4219d 2024-07-04  顽雨沉风: 
20eda4219d 2024-07-04  顽雨沉风: Debug.SetAIName("QQ群181175613")
20eda4219d 2024-07-04  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
337fdf50c1 2024-07-04  顽雨沉风: Debug.SetPlayerInfo(0, 2100, 0, 0)
337fdf50c1 2024-07-04  顽雨沉风: Debug.SetPlayerInfo(1, 1500, 0, 0)
337fdf50c1 2024-07-04  顽雨沉风: 
337fdf50c1 2024-07-04  顽雨沉风: Debug.AddCard(89943723, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
337fdf50c1 2024-07-04  顽雨沉风: 
337fdf50c1 2024-07-04  顽雨沉风: Debug.AddCard(94192409, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
337fdf50c1 2024-07-04  顽雨沉风: Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
337fdf50c1 2024-07-04  顽雨沉风: Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
337fdf50c1 2024-07-04  顽雨沉风: Debug.AddCard(84749824, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)
337fdf50c1 2024-07-04  顽雨沉风: 
337fdf50c1 2024-07-04  顽雨沉风: Debug.AddCard(62113340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
337fdf50c1 2024-07-04  顽雨沉风: 
337fdf50c1 2024-07-04  顽雨沉风: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
337fdf50c1 2024-07-04  顽雨沉风: Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
337fdf50c1 2024-07-04  顽雨沉风: Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
337fdf50c1 2024-07-04  顽雨沉风: 
337fdf50c1 2024-07-04  顽雨沉风: Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
337fdf50c1 2024-07-04  顽雨沉风: Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
337fdf50c1 2024-07-04  顽雨沉风: 
337fdf50c1 2024-07-04  顽雨沉风: Debug.ReloadFieldEnd("活死人的呼声")
20eda4219d 2024-07-04  顽雨沉风: aux.BeginPuzzle()