f620834bc0 2023-07-29 顽雨沉风: --puzzle1
f620834bc0 2023-07-29 顽雨沉风: Debug.SetAIName("Level-083")
735e1d65bd 2023-07-29 顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
f620834bc0 2023-07-29 顽雨沉风: Debug.SetPlayerInfo(0,1100,0,0)
f620834bc0 2023-07-29 顽雨沉风: Debug.SetPlayerInfo(1,3000,0,0)
f620834bc0 2023-07-29 顽雨沉风:
f620834bc0 2023-07-29 顽雨沉风: Debug.AddCard(54652250,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
f620834bc0 2023-07-29 顽雨沉风:
f620834bc0 2023-07-29 顽雨沉风: Debug.AddCard(82732705,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
f620834bc0 2023-07-29 顽雨沉风: Debug.AddCard(29549364,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
f620834bc0 2023-07-29 顽雨沉风:
f620834bc0 2023-07-29 顽雨沉风: Debug.AddCard(71413901,0,0,LOCATION_HAND,0,POS_FACEDOWN)
f620834bc0 2023-07-29 顽雨沉风: Debug.AddCard(31036355,0,0,LOCATION_HAND,0,POS_FACEDOWN)
f620834bc0 2023-07-29 顽雨沉风: Debug.AddCard(53046408,0,0,LOCATION_HAND,0,POS_FACEDOWN)
f620834bc0 2023-07-29 顽雨沉风:
f620834bc0 2023-07-29 顽雨沉风: Debug.AddCard(78700060,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
f620834bc0 2023-07-29 顽雨沉风:
f620834bc0 2023-07-29 顽雨沉风: Debug.AddCard(72302403,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
f620834bc0 2023-07-29 顽雨沉风:
f620834bc0 2023-07-29 顽雨沉风: Debug.ReloadFieldEnd()
f620834bc0 2023-07-29 顽雨沉风: Debug.ShowHint("GAME START!")
f620834bc0 2023-07-29 顽雨沉风: aux.BeginPuzzle()
f620834bc0 2023-07-29 顽雨沉风: local e999=Effect.GlobalEffect()
f620834bc0 2023-07-29 顽雨沉风: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
f620834bc0 2023-07-29 顽雨沉风: e999:SetCode(EVENT_DAMAGE)
f620834bc0 2023-07-29 顽雨沉风: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
f620834bc0 2023-07-29 顽雨沉风: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
f620834bc0 2023-07-29 顽雨沉风: Debug.ShowHint("残局群181175613") end)
f620834bc0 2023-07-29 顽雨沉风: Duel.RegisterEffect(e999,0)