579f5d5d5f 2024-02-08 顽雨沉风: --[[message
579f5d5d5f 2024-02-08 顽雨沉风: 超量召唤入门
579f5d5d5f 2024-02-08 顽雨沉风: ]]
579f5d5d5f 2024-02-08 顽雨沉风:
579f5d5d5f 2024-02-08 顽雨沉风: Debug.SetAIName("sample3")
579f5d5d5f 2024-02-08 顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
579f5d5d5f 2024-02-08 顽雨沉风: Debug.SetPlayerInfo(0, 100, 0, 0)
579f5d5d5f 2024-02-08 顽雨沉风: Debug.SetPlayerInfo(1, 2600, 0, 0)
579f5d5d5f 2024-02-08 顽雨沉风:
579f5d5d5f 2024-02-08 顽雨沉风: Debug.AddCard(32807846, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
579f5d5d5f 2024-02-08 顽雨沉风:
579f5d5d5f 2024-02-08 顽雨沉风: Debug.AddCard(40044918, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
579f5d5d5f 2024-02-08 顽雨沉风: Debug.AddCard(65367484, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
579f5d5d5f 2024-02-08 顽雨沉风:
579f5d5d5f 2024-02-08 顽雨沉风: Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
579f5d5d5f 2024-02-08 顽雨沉风: Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
579f5d5d5f 2024-02-08 顽雨沉风:
579f5d5d5f 2024-02-08 顽雨沉风: Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
579f5d5d5f 2024-02-08 顽雨沉风: Debug.AddCard(82944432, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
579f5d5d5f 2024-02-08 顽雨沉风: Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN)
579f5d5d5f 2024-02-08 顽雨沉风:
579f5d5d5f 2024-02-08 顽雨沉风: Debug.AddCard(61344030, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
579f5d5d5f 2024-02-08 顽雨沉风: Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
579f5d5d5f 2024-02-08 顽雨沉风: Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
579f5d5d5f 2024-02-08 顽雨沉风:
579f5d5d5f 2024-02-08 顽雨沉风: Debug.AddCard(18964575, 1, 1, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
579f5d5d5f 2024-02-08 顽雨沉风:
579f5d5d5f 2024-02-08 顽雨沉风: Debug.ReloadFieldEnd()
579f5d5d5f 2024-02-08 顽雨沉风: aux.BeginPuzzle()