56634276f2 2024-07-21 顽雨沉风: --[[message
56634276f2 2024-07-21 顽雨沉风: 灵摆召唤入门2
56634276f2 2024-07-21 顽雨沉风: #sample6
56634276f2 2024-07-21 顽雨沉风: ]]
56634276f2 2024-07-21 顽雨沉风:
56634276f2 2024-07-21 顽雨沉风: Debug.SetAIName("QQ群181175613")
56634276f2 2024-07-21 顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
56634276f2 2024-07-21 顽雨沉风: Debug.SetPlayerInfo(0, 100, 0, 0)
56634276f2 2024-07-21 顽雨沉风: Debug.SetPlayerInfo(1, 2800, 0, 0)
56634276f2 2024-07-21 顽雨沉风:
56634276f2 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
56634276f2 2024-07-21 顽雨沉风: Debug.AddCard(17390179, 0, 0, k1, 1, k2)
56634276f2 2024-07-21 顽雨沉风: Debug.AddCard(17390179, 0, 0, k1, 2, k2)
56634276f2 2024-07-21 顽雨沉风: Debug.AddCard(67284908, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
56634276f2 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
56634276f2 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
56634276f2 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
56634276f2 2024-07-21 顽雨沉风: Debug.AddCard(53129443, 0, 0, k1, 0, k2)
56634276f2 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
56634276f2 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
56634276f2 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
56634276f2 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
56634276f2 2024-07-21 顽雨沉风: Debug.AddCard(35322812, 0, 0, k1, 0, k2)
56634276f2 2024-07-21 顽雨沉风: Debug.AddCard(17390179, 0, 0, k1, 0, k2)
56634276f2 2024-07-21 顽雨沉风: Debug.AddCard(35322812, 0, 0, k1, 0, k2)
56634276f2 2024-07-21 顽雨沉风: Debug.AddCard(28363749, 0, 0, k1, 0, k2)
56634276f2 2024-07-21 顽雨沉风:
56634276f2 2024-07-21 顽雨沉风: Debug.ReloadFieldEnd("黑洞")
56634276f2 2024-07-21 顽雨沉风: aux.BeginPuzzle(1)