游戏王残局简化版

Annotation For single/简化版_432_01.lua
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Annotation For single/简化版_432_01.lua

Origin for each line in single/简化版_432_01.lua from check-in 4f08f247d9:

be0522fae9 2024-06-27  顽雨沉风: --[[message
be0522fae9 2024-06-27  顽雨沉风: 维护:2024-06-24
4f08f247d9 2024-06-28  顽雨沉风: 标签:#有人打不过 #28.The Undead Neptune #四妹 #枯岳说书人 #不死海王星
be0522fae9 2024-06-27  顽雨沉风: ]]
be0522fae9 2024-06-27  顽雨沉风: 
be0522fae9 2024-06-27  顽雨沉风: --puzzle1
be0522fae9 2024-06-27  顽雨沉风: Debug.SetAIName("QQ群181175613")
be0522fae9 2024-06-27  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
be0522fae9 2024-06-27  顽雨沉风: Debug.SetPlayerInfo(0, 500, 0, 0)
be0522fae9 2024-06-27  顽雨沉风: Debug.SetPlayerInfo(1, 18500, 0, 0)
be0522fae9 2024-06-27  顽雨沉风: 
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(7953868, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(4064256, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(88071625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(7953868, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(43040603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(48976825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(17259470, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(92826944, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(65422840, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(7953868, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(14644902, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: 
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(73776643, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(76067258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(3897065, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
be0522fae9 2024-06-27  顽雨沉风: Debug.AddCard(22047978, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
be0522fae9 2024-06-27  顽雨沉风: Debug.ReloadFieldEnd()
be0522fae9 2024-06-27  顽雨沉风: aux.BeginPuzzle()