游戏王残局简化版

Annotation For single/AlphaKretin_08a_Brillliant.lua
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Annotation For single/AlphaKretin_08a_Brillliant.lua

Origin for each line in single/AlphaKretin_08a_Brillliant.lua from check-in 4e713a16e9:

4e713a16e9 2023-07-24  顽雨沉风: --[[message
4e713a16e9 2023-07-24  顽雨沉风: How much havoc can 1 Brilliant Fusion cause?
4e713a16e9 2023-07-24  顽雨沉风: ]]
4e713a16e9 2023-07-24  顽雨沉风: Debug.SetAIName("AlphaKretin")
4e713a16e9 2023-07-24  顽雨沉风: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI+DUEL_ATTACK_FIRST_TURN,3)
4e713a16e9 2023-07-24  顽雨沉风: 
4e713a16e9 2023-07-24  顽雨沉风: Debug.SetPlayerInfo(0,1000,0,0)
4e713a16e9 2023-07-24  顽雨沉风: Debug.SetPlayerInfo(1,6100,0,0)
4e713a16e9 2023-07-24  顽雨沉风: 
4e713a16e9 2023-07-24  顽雨沉风: --AI's field.
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(59919307,1,1,LOCATION_SZONE,2,POS_FACEDOWN) --2Back2Front
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(47475363,1,1,LOCATION_SZONE,1,POS_FACEDOWN) --Drowning Mother Fucker
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(44656491,1,1,LOCATION_SZONE,3,POS_FACEUP) --Messenger of Peace
4e713a16e9 2023-07-24  顽雨沉风: --AI's Extra Deck
4e713a16e9 2023-07-24  顽雨沉风: 
4e713a16e9 2023-07-24  顽雨沉风: --AI’s GY
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(13683298,1,1,LOCATION_GRAVE,0,POS_FACEUP) --Thunderclap Skywolf
4e713a16e9 2023-07-24  顽雨沉风: 
4e713a16e9 2023-07-24  顽雨沉风: --Player's Extra Deck
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(3113836,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --GK Seraph
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(25862681,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --AFD
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(2403771,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Power Tool
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(75988594,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Musa-C
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(64245689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Meliae of the EARTH
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(22653490,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Chidori
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(96157835,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Raidraptor Bum Falcon
4e713a16e9 2023-07-24  顽雨沉风: 
4e713a16e9 2023-07-24  顽雨沉风: --Player's Hand
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(7394770,0,0,LOCATION_HAND,0,POS_FACEDOWN) --Brilliant
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(91350799,0,0,LOCATION_HAND,0,POS_FACEDOWN) --Cake Owl
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(12980373,0,0,LOCATION_HAND,0,POS_FACEDOWN) --Cake Cat
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(8233522,0,0,LOCATION_HAND,0,POS_FACEDOWN) --AoJ Banish Handtrap
4e713a16e9 2023-07-24  顽雨沉风: 
4e713a16e9 2023-07-24  顽雨沉风: --Player's Field
4e713a16e9 2023-07-24  顽雨沉风: 
4e713a16e9 2023-07-24  顽雨沉风: --Player's Main Deck
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(75782277,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Hunting Ground
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(11066358,0,0,LOCATION_DECK,0,POS_FACEDOWN) --GalSerp
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(81846636,0,0,LOCATION_DECK,0,POS_FACEDOWN) --GK Lazuli
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(52404456,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Cake Postman
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(14001430,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Cake Castle
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(67441435,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Gulb
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(90238142,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Harpie Channeler
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(76812113,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Harpie
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN) --DDR
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN) --DDR
4e713a16e9 2023-07-24  顽雨沉风: Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN) --DDR
4e713a16e9 2023-07-24  顽雨沉风: 
4e713a16e9 2023-07-24  顽雨沉风: 
4e713a16e9 2023-07-24  顽雨沉风: 
4e713a16e9 2023-07-24  顽雨沉风: --Player's GY
4e713a16e9 2023-07-24  顽雨沉风: 
4e713a16e9 2023-07-24  顽雨沉风: Debug.ReloadFieldEnd()
4e713a16e9 2023-07-24  顽雨沉风: Debug.ShowHint("Win in one turn!")
4e713a16e9 2023-07-24  顽雨沉风: --Below makes it a one turn puzzle.
4e713a16e9 2023-07-24  顽雨沉风: aux.BeginPuzzle()
4e713a16e9 2023-07-24  顽雨沉风: 
4e713a16e9 2023-07-24  顽雨沉风: --LOCATION_DECK
4e713a16e9 2023-07-24  顽雨沉风: --LOCATION_SZONE
4e713a16e9 2023-07-24  顽雨沉风: --LOCATION_GRAVE
4e713a16e9 2023-07-24  顽雨沉风: --LOCATION_HAND
4e713a16e9 2023-07-24  顽雨沉风: --LOCATION_MZONE
4e713a16e9 2023-07-24  顽雨沉风: --LOCATION_EXTRA
4e713a16e9 2023-07-24  顽雨沉风: --LOCATION_REMOVED
4e713a16e9 2023-07-24  顽雨沉风: --POS_FACEDOWN
4e713a16e9 2023-07-24  顽雨沉风: --POS_FACEDOWN_DEFENSE
4e713a16e9 2023-07-24  顽雨沉风: --POS_FACEUP
4e713a16e9 2023-07-24  顽雨沉风: --POS_FACEUP_DEFENSE
4e713a16e9 2023-07-24  顽雨沉风: --POS_FACEUP_ATTACK
4e713a16e9 2023-07-24  顽雨沉风: --Debug.PreEquip(e1,c1)
4e713a16e9 2023-07-24  顽雨沉风: --Debug.PreSummon(c,type)
4e713a16e9 2023-07-24  顽雨沉风: --Debug.AddCard()
4e713a16e9 2023-07-24  顽雨沉风: --aux.BeginPuzzle()