490e18450d 2024-08-05 顽雨沉风: --[[message
490e18450d 2024-08-05 顽雨沉风: #LV-044
490e18450d 2024-08-05 顽雨沉风: ]]
490e18450d 2024-08-05 顽雨沉风:
490e18450d 2024-08-05 顽雨沉风: Debug.SetAIName("QQ群181175613")
490e18450d 2024-08-05 顽雨沉风: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
490e18450d 2024-08-05 顽雨沉风: Debug.SetPlayerInfo(0, 100, 0, 0)
490e18450d 2024-08-05 顽雨沉风: Debug.SetPlayerInfo(1, 2000, 0, 0)
490e18450d 2024-08-05 顽雨沉风:
490e18450d 2024-08-05 顽雨沉风: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
490e18450d 2024-08-05 顽雨沉风: local m01 = Debug.AddCard(89631139, 1, 1, k1, 2, k2)
490e18450d 2024-08-05 顽雨沉风: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
490e18450d 2024-08-05 顽雨沉风: Debug.AddCard(60082869, 0, 0, k1, 1, k2)
490e18450d 2024-08-05 顽雨沉风: Debug.AddCard(37011715, 0, 0, k1, 2, k2)
490e18450d 2024-08-05 顽雨沉风: Debug.AddCard(41420027, 0, 0, k1, 3, k2)
490e18450d 2024-08-05 顽雨沉风: Debug.AddCard(51452091, 1, 1, k1, 2, k2)
490e18450d 2024-08-05 顽雨沉风: local s01 = Debug.AddCard(1435851, 1, 1, k1, 3, POS_FACEUP)
490e18450d 2024-08-05 顽雨沉风: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
490e18450d 2024-08-05 顽雨沉风: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
490e18450d 2024-08-05 顽雨沉风: Debug.AddCard(71413901, 0, 0, k1, 0, k2)
490e18450d 2024-08-05 顽雨沉风: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
490e18450d 2024-08-05 顽雨沉风: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
490e18450d 2024-08-05 顽雨沉风: Debug.AddCard(22046459, 1, 1, k1, 0, k2)
490e18450d 2024-08-05 顽雨沉风: Debug.AddCard(64389297, 1, 1, k1, 0, k2)
490e18450d 2024-08-05 顽雨沉风: Debug.AddCard(73891874, 1, 1, k1, 0, k2)
490e18450d 2024-08-05 顽雨沉风: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
490e18450d 2024-08-05 顽雨沉风: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
490e18450d 2024-08-05 顽雨沉风:
490e18450d 2024-08-05 顽雨沉风: Debug.ReloadFieldEnd()
490e18450d 2024-08-05 顽雨沉风: aux.BeginPuzzle(1)
490e18450d 2024-08-05 顽雨沉风: Debug.PreEquip(s01, m01)