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Annotation For single/「DMI2」_aMagical Scientist.lua
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Annotation For single/「DMI2」_aMagical Scientist.lua

Origin for each line in single/「DMI2」_aMagical Scientist.lua from check-in bae446e102:

bae446e102 2024-02-08  顽雨沉风: --[[message
bae446e102 2024-02-08  顽雨沉风: ]]
bae446e102 2024-02-08  顽雨沉风: Debug.SetAIName("「DMI2」Magical Scientist")
bae446e102 2024-02-08  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
bae446e102 2024-02-08  顽雨沉风: 
bae446e102 2024-02-08  顽雨沉风: Debug.SetPlayerInfo(0, 4000, 0, 0)
bae446e102 2024-02-08  顽雨沉风: Debug.SetPlayerInfo(1, 6600, 0, 0)
bae446e102 2024-02-08  顽雨沉风: 
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(95727991, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(34206604, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
bae446e102 2024-02-08  顽雨沉风: 
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
bae446e102 2024-02-08  顽雨沉风: 
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(14898066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
bae446e102 2024-02-08  顽雨沉风: 
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
bae446e102 2024-02-08  顽雨沉风: Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
bae446e102 2024-02-08  顽雨沉风: 
bae446e102 2024-02-08  顽雨沉风: Debug.ReloadFieldEnd()
bae446e102 2024-02-08  顽雨沉风: aux.BeginPuzzle()