3dff221746 2023-04-17 顽雨沉风: --[[message
3dff221746 2023-04-17 顽雨沉风: 更新:2023-04-13
3dff221746 2023-04-17 顽雨沉风: 卡数:20
3dff221746 2023-04-17 顽雨沉风: 规则:新大师
3dff221746 2023-04-17 顽雨沉风: Field spells are fun, right?
3dff221746 2023-04-17 顽雨沉风: ]]
3dff221746 2023-04-17 顽雨沉风: Debug.SetAIName("AlphaKretin")
3dff221746 2023-04-17 顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,4)
3dff221746 2023-04-17 顽雨沉风:
3dff221746 2023-04-17 顽雨沉风: Debug.SetPlayerInfo(0,1000,0,0)
3dff221746 2023-04-17 顽雨沉风: Debug.SetPlayerInfo(1,3000,0,0)
3dff221746 2023-04-17 顽雨沉风:
3dff221746 2023-04-17 顽雨沉风: --AI's field.
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(30459350,1,1,LOCATION_SZONE,2,POS_FACEUP) --Imp Iron Wall
3dff221746 2023-04-17 顽雨沉风:
3dff221746 2023-04-17 顽雨沉风: --AI's Extra Deck
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(23995346,1,1,LOCATION_EXTRA,0,POS_FACEDOWN) --Omega
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(23995346,1,1,LOCATION_EXTRA,0,POS_FACEDOWN) --LS Mich
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(23995346,1,1,LOCATION_EXTRA,0,POS_FACEDOWN) --Black Rose
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(23995346,1,1,LOCATION_EXTRA,0,POS_FACEDOWN) --LS Minerva
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(23995346,1,1,LOCATION_EXTRA,0,POS_FACEDOWN) --Bujin Tsukuyomi
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(23995346,1,1,LOCATION_EXTRA,0,POS_FACEDOWN) --Emeral
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(23995346,1,1,LOCATION_EXTRA,0,POS_FACEDOWN) --Diamond Dire
3dff221746 2023-04-17 顽雨沉风:
3dff221746 2023-04-17 顽雨沉风: --AI’s GY
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(34710660,1,1,LOCATION_GRAVE,0,POS_FACEUP) --EMG Turtle
3dff221746 2023-04-17 顽雨沉风:
3dff221746 2023-04-17 顽雨沉风: --Player's Extra Deck
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(50091196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Formula Synchron
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(44852429,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Siegfried
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(65536818,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Denglong
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(82956492,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --D'Arc
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(13455674,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Crystron von double tuner
3dff221746 2023-04-17 顽雨沉风:
3dff221746 2023-04-17 顽雨沉风: --Player's Hand
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(64280356,0,0,LOCATION_HAND,0,POS_FACEDOWN) --Tincan
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(11609969,0,0,LOCATION_HAND,0,POS_FACEDOWN) --Tincan
3dff221746 2023-04-17 顽雨沉风:
3dff221746 2023-04-17 顽雨沉风: --Player's Field
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(73468603,0,0,LOCATION_SZONE,2,POS_FACEDOWN) --Set Rotation
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(43898403,0,0,LOCATION_SZONE,3,POS_FACEDOWN) --Twinsters
3dff221746 2023-04-17 顽雨沉风:
3dff221746 2023-04-17 顽雨沉风: --Player's Main Deck
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(61488417,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Chiwen
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(89189982,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Mare Mare
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(73360025,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Contract w/ Swamp
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(19580308,0,0,LOCATION_DECK,0,POS_FACEDOWN) --D/D Lamia
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(46372010,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Contract w/ Gate
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(1274455,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Soartroopers
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(67237709,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Kozmotown
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(85668449,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Brain Lab
3dff221746 2023-04-17 顽雨沉风:
3dff221746 2023-04-17 顽雨沉风: --Player's GY
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(5133471,0,0,LOCATION_GRAVE,0,POS_FACEUP) --Galaxy Cyclone
3dff221746 2023-04-17 顽雨沉风: Debug.AddCard(58695102,0,0,LOCATION_GRAVE,0,POS_FACEUP) --Recover
3dff221746 2023-04-17 顽雨沉风:
3dff221746 2023-04-17 顽雨沉风: Debug.ReloadFieldEnd()
3dff221746 2023-04-17 顽雨沉风: --~ Debug.ShowHint("Win in one turn!")
3dff221746 2023-04-17 顽雨沉风: --Below makes it a one turn puzzle.
3dff221746 2023-04-17 顽雨沉风: aux.BeginPuzzle()
3dff221746 2023-04-17 顽雨沉风: local e999=Effect.GlobalEffect()
3dff221746 2023-04-17 顽雨沉风: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
3dff221746 2023-04-17 顽雨沉风: e999:SetCode(EVENT_DAMAGE)
3dff221746 2023-04-17 顽雨沉风: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
3dff221746 2023-04-17 顽雨沉风: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
3dff221746 2023-04-17 顽雨沉风: Debug.ShowHint("残局群181175613") end)
3dff221746 2023-04-17 顽雨沉风: Duel.RegisterEffect(e999,0)