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Annotation For Furtie_Hubo_14_Nekroz衍生-1.lua
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Annotation For Furtie_Hubo_14_Nekroz衍生-1.lua

Origin for each line in Furtie_Hubo_14_Nekroz衍生-1.lua from check-in 3c129a4f8e:

3c129a4f8e 2023-04-26  顽雨沉风: --[[message
3c129a4f8e 2023-04-26  顽雨沉风: 卡数:29
3c129a4f8e 2023-04-26  顽雨沉风: 规则:大师3
3c129a4f8e 2023-04-26  顽雨沉风: Be cautious! Nekroz of Trishula will punish you if you do not get rid of your whole hand.
3c129a4f8e 2023-04-26  顽雨沉风: ]]
3c129a4f8e 2023-04-26  顽雨沉风: 
3c129a4f8e 2023-04-26  顽雨沉风: -- Nekroz
3c129a4f8e 2023-04-26  顽雨沉风: Debug.SetAIName("Furtie_Hubo")
3c129a4f8e 2023-04-26  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.SetPlayerInfo(0,8000,0,0)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.SetPlayerInfo(1,8400,0,0)
3c129a4f8e 2023-04-26  顽雨沉风: 
3c129a4f8e 2023-04-26  顽雨沉风: local e0=Effect.GlobalEffect()
3c129a4f8e 2023-04-26  顽雨沉风: e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
3c129a4f8e 2023-04-26  顽雨沉风: e0:SetCode(EVENT_ADJUST)
3c129a4f8e 2023-04-26  顽雨沉风: e0:SetCountLimit(1)
3c129a4f8e 2023-04-26  顽雨沉风: e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
3c129a4f8e 2023-04-26  顽雨沉风: e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
3c129a4f8e 2023-04-26  顽雨沉风: local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,4,4,nil)
3c129a4f8e 2023-04-26  顽雨沉风: if g:GetCount()>0 then
3c129a4f8e 2023-04-26  顽雨沉风:   Duel.SendtoHand(g,nil,REASON_RULE)
3c129a4f8e 2023-04-26  顽雨沉风: end end)
3c129a4f8e 2023-04-26  顽雨沉风: Duel.RegisterEffect(e0,0)
3c129a4f8e 2023-04-26  顽雨沉风: 
3c129a4f8e 2023-04-26  顽雨沉风: -- Furtie_Hubo's Hand
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(18964575,1,1,LOCATION_HAND,0,POS_FACEUP) -- Swift Scarecrow
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(18964575,1,1,LOCATION_HAND,0,POS_FACEUP) -- Swift Scarecrow
3c129a4f8e 2023-04-26  顽雨沉风: 
3c129a4f8e 2023-04-26  顽雨沉风: -- Furtie_Hubo's Field
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(47475363,1,1,LOCATION_SZONE,1,POS_FACEDOWN) -- Drowning Mirror Force
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(47475363,1,1,LOCATION_SZONE,3,POS_FACEDOWN) -- Drowning Mirror Force
3c129a4f8e 2023-04-26  顽雨沉风: 
3c129a4f8e 2023-04-26  顽雨沉风: -- Furtie_Hubo's Grave
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(34710660,1,1,LOCATION_GRAVE,0,POS_FACEUP) -- Electromagnetic Turtle
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) -- Electromagnetic Turtle
3c129a4f8e 2023-04-26  顽雨沉风: 
3c129a4f8e 2023-04-26  顽雨沉风: -- Challenger's Deck
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(31292357,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(90307777,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(84388461,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(26674724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(99185129,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(88240999,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(74122412,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(52068432,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(25857246,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(68819554,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performage Damage Juggler
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(89463537,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Nekroz of Unicore
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(51124303,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(14735698,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(97211663,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(32807846,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: 
3c129a4f8e 2023-04-26  顽雨沉风: -- Challenger's Extra Deck
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(23995346,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(41517789,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(95169481,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3c129a4f8e 2023-04-26  顽雨沉风: 
3c129a4f8e 2023-04-26  顽雨沉风: 
3c129a4f8e 2023-04-26  顽雨沉风: -- Challenger's Hand
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(53180020,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Exa, Enforcer of the Nekroz
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(16229315,0,0,LOCATION_HAND,0,POS_FACEDOWN) -- Gale Dogra
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(27796375,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Great Sorcerer of the Nekroz
3c129a4f8e 2023-04-26  顽雨沉风: --~ Debug.AddCard(68819554,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performage Damage Juggler
3c129a4f8e 2023-04-26  顽雨沉风: --~ Debug.AddCard(89463537,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Nekroz of Unicore
3c129a4f8e 2023-04-26  顽雨沉风: Debug.AddCard(96729612,0,0,LOCATION_HAND,0,POS_FACEDOWN) -- Preparation of Rites
3c129a4f8e 2023-04-26  顽雨沉风: 
3c129a4f8e 2023-04-26  顽雨沉风: -- Start the Puzzle
3c129a4f8e 2023-04-26  顽雨沉风: Debug.ReloadFieldEnd()
3c129a4f8e 2023-04-26  顽雨沉风: 
3c129a4f8e 2023-04-26  顽雨沉风: Debug.ShowHint("从卡组中选择四张卡加入手卡!")
3c129a4f8e 2023-04-26  顽雨沉风: aux.BeginPuzzle()
3c129a4f8e 2023-04-26  顽雨沉风: local e999=Effect.GlobalEffect()
3c129a4f8e 2023-04-26  顽雨沉风: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
3c129a4f8e 2023-04-26  顽雨沉风: e999:SetCode(EVENT_DAMAGE)
3c129a4f8e 2023-04-26  顽雨沉风: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
3c129a4f8e 2023-04-26  顽雨沉风: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
3c129a4f8e 2023-04-26  顽雨沉风: Debug.ShowHint("残局群181175613") end)
3c129a4f8e 2023-04-26  顽雨沉风: Duel.RegisterEffect(e999,0)