0b7fcedec2 2024-06-27 顽雨沉风: --[[message
0b7fcedec2 2024-06-27 顽雨沉风: 维护:2024-06-26
0b7fcedec2 2024-06-27 顽雨沉风: 标签:#[WCS2011]11
0b7fcedec2 2024-06-27 顽雨沉风: ]]
0b7fcedec2 2024-06-27 顽雨沉风: Debug.SetAIName("QQ群181175613")
0b7fcedec2 2024-06-27 顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
0b7fcedec2 2024-06-27 顽雨沉风: Debug.SetPlayerInfo(0, 3000, 0, 0)
0b7fcedec2 2024-06-27 顽雨沉风: Debug.SetPlayerInfo(1, 10300, 0, 0)
0b7fcedec2 2024-06-27 顽雨沉风: --~ Debug.AddCard(52768103,0,0,LOCATION_DECK,0,POS_FACEDOWN)
0b7fcedec2 2024-06-27 顽雨沉风: Debug.AddCard(52768103, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27 顽雨沉风: Debug.AddCard(10315429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27 顽雨沉风: Debug.AddCard(9748752, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27 顽雨沉风: --~ Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
0b7fcedec2 2024-06-27 顽雨沉风: --~ Debug.AddCard(83011277,0,0,LOCATION_HAND,0,POS_FACEDOWN)
0b7fcedec2 2024-06-27 顽雨沉风: Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27 顽雨沉风: Debug.AddCard(81823360, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27 顽雨沉风: Debug.AddCard(98045062, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
0b7fcedec2 2024-06-27 顽雨沉风: Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
0b7fcedec2 2024-06-27 顽雨沉风: Debug.AddCard(41398771, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
0b7fcedec2 2024-06-27 顽雨沉风: Debug.AddCard(52768103, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
0b7fcedec2 2024-06-27 顽雨沉风: Debug.AddCard(83011277, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
0b7fcedec2 2024-06-27 顽雨沉风: Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
0b7fcedec2 2024-06-27 顽雨沉风: Debug.AddCard(40575313, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE)
0b7fcedec2 2024-06-27 顽雨沉风: Debug.AddCard(37742478, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
0b7fcedec2 2024-06-27 顽雨沉风: Debug.ReloadFieldEnd()
0b7fcedec2 2024-06-27 顽雨沉风: --~ Debug.ShowHint("在这个回合取得胜利!")
0b7fcedec2 2024-06-27 顽雨沉风: aux.BeginPuzzle()