游戏王残局简化版

Annotation For single/简化版_300_04.lua
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Annotation For single/简化版_300_04.lua

Origin for each line in single/简化版_300_04.lua from check-in 2edbd02feb:

20eda4219d 2024-07-04  顽雨沉风: --[[message
2edbd02feb 2024-07-18  顽雨沉风: #LV-056
20eda4219d 2024-07-04  顽雨沉风: ]]
20eda4219d 2024-07-04  顽雨沉风: Debug.SetAIName("QQ群181175613")
2edbd02feb 2024-07-18  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
20eda4219d 2024-07-04  顽雨沉风: Debug.SetPlayerInfo(0, 8500, 0, 0)
20eda4219d 2024-07-04  顽雨沉风: Debug.SetPlayerInfo(1, 6900, 0, 0)
20eda4219d 2024-07-04  顽雨沉风: 
2edbd02feb 2024-07-18  顽雨沉风: --怪兽区域
20eda4219d 2024-07-04  顽雨沉风: Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
2edbd02feb 2024-07-18  顽雨沉风: Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
2edbd02feb 2024-07-18  顽雨沉风: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
2edbd02feb 2024-07-18  顽雨沉风: Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
2edbd02feb 2024-07-18  顽雨沉风: --魔陷区域
20eda4219d 2024-07-04  顽雨沉风: Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
2edbd02feb 2024-07-18  顽雨沉风: --卡组区域
2edbd02feb 2024-07-18  顽雨沉风: --外组区域
2edbd02feb 2024-07-18  顽雨沉风: --墓地区域
2edbd02feb 2024-07-18  顽雨沉风: --除外区域
2edbd02feb 2024-07-18  顽雨沉风: --手卡区域
20eda4219d 2024-07-04  顽雨沉风: Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
20eda4219d 2024-07-04  顽雨沉风: Debug.AddCard(47529357, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
20eda4219d 2024-07-04  顽雨沉风: Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
20eda4219d 2024-07-04  顽雨沉风: Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
20eda4219d 2024-07-04  顽雨沉风: Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
20eda4219d 2024-07-04  顽雨沉风: 
20eda4219d 2024-07-04  顽雨沉风: Debug.ReloadFieldEnd("雾状躯体")
20eda4219d 2024-07-04  顽雨沉风: aux.BeginPuzzle()