e7f204fb3d 2023-06-29 顽雨沉风: --[[message
e7f204fb3d 2023-06-29 顽雨沉风: ]]
0cbc4a2d7c 2023-07-06 顽雨沉风:
0cbc4a2d7c 2023-07-06 顽雨沉风: --~ 必须位于残局文件顶部
0cbc4a2d7c 2023-07-06 顽雨沉风: --~ 加载残局函数库
0cbc4a2d7c 2023-07-06 顽雨沉风: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
0cbc4a2d7c 2023-07-06 顽雨沉风:
0cbc4a2d7c 2023-07-06 顽雨沉风:
e7f204fb3d 2023-06-29 顽雨沉风: Debug.SetAIName("Level-007")
e7f204fb3d 2023-06-29 顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
21d88347dd 2023-07-06 顽雨沉风: Debug.SetPlayerInfo(0,100,0,0)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.SetPlayerInfo(1,2300,0,0)
e7f204fb3d 2023-06-29 顽雨沉风:
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(46657337,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(93920745,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(14181608,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 顽雨沉风:
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(46986414,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(90908427,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(91152256,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 顽雨沉风:
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(69140098,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(69140098,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(13945283,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENCE)
e7f204fb3d 2023-06-29 顽雨沉风:
e7f204fb3d 2023-06-29 顽雨沉风: Debug.ReloadFieldEnd()
e7f204fb3d 2023-06-29 顽雨沉风: --~ Debug.ShowHint("GAME START!")
e7f204fb3d 2023-06-29 顽雨沉风: aux.BeginPuzzle()
0cbc4a2d7c 2023-07-06 顽雨沉风:
0cbc4a2d7c 2023-07-06 顽雨沉风:
0cbc4a2d7c 2023-07-06 顽雨沉风: fun["开局说明"]()