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Annotation For single/3_7_[WCS2006]_隼骑士.lua
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Annotation For single/3_7_[WCS2006]_隼骑士.lua

Origin for each line in single/3_7_[WCS2006]_隼骑士.lua from check-in 1fa778f1c0:

1fa778f1c0 2024-01-21  顽雨沉风: --[[message
1fa778f1c0 2024-01-21  顽雨沉风: 查局:
1fa778f1c0 2024-01-21  顽雨沉风: 旧名:[WCS2006]10_gilford
1fa778f1c0 2024-01-21  顽雨沉风: ]]
1fa778f1c0 2024-01-21  顽雨沉风: Debug.SetAIName("[WCS2006]10_gilford")
1fa778f1c0 2024-01-21  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
1fa778f1c0 2024-01-21  顽雨沉风: 
1fa778f1c0 2024-01-21  顽雨沉风: Debug.SetPlayerInfo(0,100,0,0)
1fa778f1c0 2024-01-21  顽雨沉风: Debug.SetPlayerInfo(1,5600,0,0)
1fa778f1c0 2024-01-21  顽雨沉风: 
1fa778f1c0 2024-01-21  顽雨沉风: Debug.AddCard(69933858,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1fa778f1c0 2024-01-21  顽雨沉风: 
1fa778f1c0 2024-01-21  顽雨沉风: local m01 = Debug.AddCard(21015833,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1fa778f1c0 2024-01-21  顽雨沉风: local m02 = Debug.AddCard(00423705,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1fa778f1c0 2024-01-21  顽雨沉风: local m03 = Debug.AddCard(84430950,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1fa778f1c0 2024-01-21  顽雨沉风: Debug.AddCard(65957473,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1fa778f1c0 2024-01-21  顽雨沉风: 
1fa778f1c0 2024-01-21  顽雨沉风: local s01 = Debug.AddCard(55226821,0,0,LOCATION_SZONE,1,POS_FACEUP)
1fa778f1c0 2024-01-21  顽雨沉风: local s02 = Debug.AddCard(37684215,0,0,LOCATION_SZONE,2,POS_FACEUP)
1fa778f1c0 2024-01-21  顽雨沉风: local s03 = Debug.AddCard(31423101,0,0,LOCATION_SZONE,3,POS_FACEUP)
1fa778f1c0 2024-01-21  顽雨沉风: 
1fa778f1c0 2024-01-21  顽雨沉风: Debug.ReloadFieldEnd()
1fa778f1c0 2024-01-21  顽雨沉风: Debug.PreEquip(s01, m01)
1fa778f1c0 2024-01-21  顽雨沉风: Debug.PreEquip(s02, m02)
1fa778f1c0 2024-01-21  顽雨沉风: Debug.PreEquip(s03, m03)
1fa778f1c0 2024-01-21  顽雨沉风: aux.BeginPuzzle()