游戏王残局简化版

Annotation For single/4_06_扰乱 枯岳说书人_c30.lua
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Annotation For single/4_06_扰乱 枯岳说书人_c30.lua

Origin for each line in single/4_06_扰乱 枯岳说书人_c30.lua from check-in 1b26050451:

1b26050451 2024-02-07  顽雨沉风: --[[message
1b26050451 2024-02-07  顽雨沉风: 最后一个且尤为特殊的新手教学
1b26050451 2024-02-07  顽雨沉风: 【莫勉强】
1b26050451 2024-02-07  顽雨沉风: ]]
1b26050451 2024-02-07  顽雨沉风: Debug.SetAIName("X-LV-30")
1b26050451 2024-02-07  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
1b26050451 2024-02-07  顽雨沉风: Debug.SetPlayerInfo(0, 8000, 0, 0)
1b26050451 2024-02-07  顽雨沉风: Debug.SetPlayerInfo(1, 4000, 0, 0)
1b26050451 2024-02-07  顽雨沉风: Debug.AddCard(38395123, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
1b26050451 2024-02-07  顽雨沉风: --~ Debug.AddCard(25290459,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1b26050451 2024-02-07  顽雨沉风: Debug.AddCard(90500169, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
1b26050451 2024-02-07  顽雨沉风: local g02 = Debug.AddCard(46384672, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
1b26050451 2024-02-07  顽雨沉风: local g12 = Debug.AddCard(49888191, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
1b26050451 2024-02-07  顽雨沉风: --~ local m02=Debug.AddCard(11741041,0,0,LOCATION_SZONE,2,POS_FACEUP)
1b26050451 2024-02-07  顽雨沉风: Debug.AddCard(75884822, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
1b26050451 2024-02-07  顽雨沉风: --~ Debug.AddCard(70865988,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
1b26050451 2024-02-07  顽雨沉风: local c0 = Debug.AddCard(90011152, 0, 0, LOCATION_SZONE, 5, POS_FACEUP)
1b26050451 2024-02-07  顽雨沉风: Debug.AddCard(79335209, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
1b26050451 2024-02-07  顽雨沉风: Debug.AddCard(42941100, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
1b26050451 2024-02-07  顽雨沉风: Debug.AddCard(12482652, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
1b26050451 2024-02-07  顽雨沉风: Debug.AddCard(980973, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
1b26050451 2024-02-07  顽雨沉风: Debug.ReloadFieldEnd()
1b26050451 2024-02-07  顽雨沉风: aux.BeginPuzzle()