游戏王残局简化版

Annotation For single/简化版__51_010_007.lua
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Annotation For single/简化版__51_010_007.lua

Origin for each line in single/简化版__51_010_007.lua from check-in d0d3a4b31a:

d0d3a4b31a 2024-07-25  顽雨沉风: --[[message
d0d3a4b31a 2024-07-25  顽雨沉风: ]]
d0d3a4b31a 2024-07-25  顽雨沉风: 
d0d3a4b31a 2024-07-25  顽雨沉风: Debug.SetAIName("QQ群181175613")
d0d3a4b31a 2024-07-25  顽雨沉风: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
d0d3a4b31a 2024-07-25  顽雨沉风: Debug.SetPlayerInfo(0, 2500, 0, 0)
d0d3a4b31a 2024-07-25  顽雨沉风: Debug.SetPlayerInfo(1, 17400, 0, 0)
d0d3a4b31a 2024-07-25  顽雨沉风: 
d0d3a4b31a 2024-07-25  顽雨沉风: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
d0d3a4b31a 2024-07-25  顽雨沉风: Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
d0d3a4b31a 2024-07-25  顽雨沉风: Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
d0d3a4b31a 2024-07-25  顽雨沉风: Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
d0d3a4b31a 2024-07-25  顽雨沉风: Debug.AddCard(89631139, 1, 1, k1, 3, k2)
d0d3a4b31a 2024-07-25  顽雨沉风: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
d0d3a4b31a 2024-07-25  顽雨沉风: Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
d0d3a4b31a 2024-07-25  顽雨沉风: Debug.AddCard(74640994, 0, 0, k1, 3, k2)
d0d3a4b31a 2024-07-25  顽雨沉风: Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
d0d3a4b31a 2024-07-25  顽雨沉风: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
d0d3a4b31a 2024-07-25  顽雨沉风: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
d0d3a4b31a 2024-07-25  顽雨沉风: Debug.AddCard(42713844, 0, 0, k1, 0, k2)
d0d3a4b31a 2024-07-25  顽雨沉风: Debug.AddCard(47556396, 0, 0, k1, 0, k2)
d0d3a4b31a 2024-07-25  顽雨沉风: Debug.AddCard(74762582, 0, 0, k1, 0, k2)
d0d3a4b31a 2024-07-25  顽雨沉风: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
d0d3a4b31a 2024-07-25  顽雨沉风: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
d0d3a4b31a 2024-07-25  顽雨沉风: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
d0d3a4b31a 2024-07-25  顽雨沉风: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
d0d3a4b31a 2024-07-25  顽雨沉风: 
d0d3a4b31a 2024-07-25  顽雨沉风: Debug.ReloadFieldEnd()
d0d3a4b31a 2024-07-25  顽雨沉风: aux.BeginPuzzle()