游戏王残局简化版

Artifact [f7ab8b21e3]
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Artifact [f7ab8b21e3]

Artifact f7ab8b21e3526822323157d0aa61297308512b0c0db9c6362a7c55da9869deea:


--[[message
察局:2024-02-26
简语:Ruin and Demise are deep into your deck, and so are their Ritual Spells.
Can you still summon both of them?
Be careful on not locking yourself out of the combo!
原局:RashFaustinho_04_Ruin_and_Demise
]]

Debug.SetAIName("枯岳说书人_d34")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,2100,0,0)
Debug.SetPlayerInfo(1,9000,0,0)

--Main Deck (yours)
Debug.AddCard(13518809,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(59913418,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(23635815,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(27520594,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(61441708,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(52904476,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(80701178,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(53303460,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(8454126,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(88176533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(8198712,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(8198712,0,0,LOCATION_DECK,0,POS_FACEDOWN)

--Extra Deck (yours)
Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(21200905,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(50669347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

--Hand (yours)
Debug.AddCard(81587028,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(51782995,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(98999181,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(65877963,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(77235086,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(23459650,0,0,LOCATION_HAND,0,POS_FACEDOWN)

--Spell & Trap Zones (yours)
--~ Debug.AddCard(65810489,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(82956214,0,0,LOCATION_SZONE,2,POS_FACEDOWN)

--Monster Zones (opponent's)
Debug.AddCard(1929294,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
--~ Debug.AddCard(33212663,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
--~ Debug.AddCard(97204936,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
--~ Debug.AddCard(27520594,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE,true)

--Spell & Trap Zones (opponent's)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
--~ Debug.AddCard(21481146,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(5650082,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
--~ Debug.AddCard(47475363,1,1,LOCATION_SZONE,0,POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()