游戏王残局简化版

Artifact [a16f3f4391]
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Artifact [a16f3f4391]

Artifact a16f3f4391217043a58687b4bcf8cedf5ccb9bc6ac883c184f3ec9a45750406d:


--[[message
#MH-54
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(47297616, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(47297616, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(63477921, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74701381, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(9995766, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("电子召唤爆破器")
aux.BeginPuzzle(1)