游戏王残局简化版

Artifact [9dff0c0115]
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Artifact [9dff0c0115]

Artifact 9dff0c0115ec17bcb7e150ed86116eda58349b1a29b931a7eef796408580c568:


--[[message
#LV-015
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(54620698, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(24611934, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local m01 = Debug.AddCard(27134689, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(43641473, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43641473, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, k1, 3, POS_FACEDOWN)
local s01 = Debug.AddCard(98495314, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(23171610, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(40619825, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(61405855, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86318356, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18161786, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("限制解除")
aux.BeginPuzzle(1)
Debug.PreEquip(s01, m01)