游戏王残局简化版

Artifact [3a72b2b5e4]
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Artifact [3a72b2b5e4]

Artifact 3a72b2b5e4f31b2c5ca33a4a79e171ef01870805458f46968323a8a1fa91d962:


--[[message
步骤过多,谨慎玩耍。
]]


Debug.SetAIName("MH-ghostrick")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)
Debug.AddCard(29400787,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(29400787,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(29400787,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(7617062,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(7617062,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(7617062,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(99795159,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(99795159,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(99795159,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(84327329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(21844576,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(58932615,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(79979666,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(29343734,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(29343734,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(29343734,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(22061412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(22061412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(22061412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(40854197,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(28150174,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(68597372,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(17412721,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(17412721,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(17412721,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(3814632,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(53334641,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(33550694,0,0,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
Debug.AddCard(39980304,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()