Artifact 04c29a788e6e6cf235281628936ed36ae4ef694fef79348a5fc88797d3f23790:
- File single/简化版1_500_03.lua — part of check-in [6817913a96] at 2024-07-20 13:16:06 on branch trunk — 0 (user: 顽雨沉风, size: 1135) [annotate] [blame] [check-ins using]
- File single/简化版_251_000_2.lua — part of check-in [512ac5f8c2] at 2024-07-21 01:29:53 on branch trunk — 0 (user: 顽雨沉风, size: 1135) [annotate] [blame] [check-ins using]
- File single/简化版_351_004.lua — part of check-in [42b87c31a3] at 2024-07-20 23:58:31 on branch trunk — 0 (user: 顽雨沉风, size: 1135) [annotate] [blame] [check-ins using]
- File single/简化版_52_100_2.lua — part of check-in [76e748eed3] at 2024-07-21 02:09:34 on branch trunk — 0 (user: 顽雨沉风, size: 1135) [annotate] [blame] [check-ins using]
- File single/简化版_53_100_3.lua — part of check-in [0e6cadc40e] at 2024-07-21 02:16:28 on branch trunk — 0 (user: 顽雨沉风, size: 1135) [annotate] [blame] [check-ins using]
- File single/简化版_53_100_4.lua — part of check-in [e678da0c4d] at 2024-07-21 02:00:35 on branch trunk — 0 (user: 顽雨沉风, size: 1135) [annotate] [blame] [check-ins using]
--[[message 灵摆召唤入门2 #sample6 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 2800, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(17390179, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(17390179, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(67284908, 1, 1, k1, 1, POS_FACEUP_DEFENSE) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(53129443, 0, 0, k1, 0, POS_FACEDOWN) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.AddCard(35322812, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(17390179, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(35322812, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(28363749, 0, 0, k1, 0, POS_FACEDOWN) Debug.ReloadFieldEnd("黑洞") aux.BeginPuzzle(1)