游戏王残局简化版

Annotation For single/[WCS2006]20_gishiki.lua
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Annotation For single/[WCS2006]20_gishiki.lua

Lines of single/[WCS2006]20_gishiki.lua from check-in fa72a0392f that are changed by the sequence of edits moving toward check-in 4c02b7f3ca:

                         1: --[[message
                         2: ]]
fa72a0392f 2023-07-11    3: --~ 必须位于残局文件顶部
fa72a0392f 2023-07-11    4: --~ 加载残局函数库
fa72a0392f 2023-07-11    5: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
                         6: Debug.SetAIName("[WCS2006]20_gishiki")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
                         8: 
                         9: Debug.SetPlayerInfo(0,100,0,0)
                        10: Debug.SetPlayerInfo(1,5600,0,0)
                        11: 
                        12: Debug.AddCard(72426662,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        13: Debug.AddCard(08198712,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        14: Debug.AddCard(22493811,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        15: Debug.AddCard(58192742,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        16: Debug.AddCard(46427957,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        17: Debug.AddCard(80161395,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        18: Debug.AddCard(99171160,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        19: 
                        20: Debug.AddCard(31560081,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
                        21: Debug.AddCard(48659020,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
                        22: Debug.AddCard(15025844,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
                        23: 
                        24: Debug.AddCard(29843091,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
                        25: 
                        26: Debug.AddCard(21844576,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
                        27: 
                        28: Debug.ReloadFieldEnd()
                        29: 
                        30: aux.BeginPuzzle()
                        31: fun["开局说明"]()