c3f96fe46f 2023-06-29 1: local str = {}
d8ed6de3ad 2023-06-29 2: local fun = {}
c3f96fe46f 2023-06-29 3:
c3f96fe46f 2023-06-29 4: local cache_1
c3f96fe46f 2023-06-29 5: local cache_2
d8ed6de3ad 2023-06-29 6:
40620faf3c 2023-06-29 7: fun["是否效果卡"] = function()
40620faf3c 2023-06-29 8: end
40620faf3c 2023-06-29 9:
c3f96fe46f 2023-06-29 10: _G["通关邀请"] = function()
c3f96fe46f 2023-06-29 11: local effect_1
c3f96fe46f 2023-06-29 12: effect_1 = Effect.GlobalEffect()
c3f96fe46f 2023-06-29 13: effect_1:SetType(EFFECT_TYPE_FIELD
c3f96fe46f 2023-06-29 14: + EFFECT_TYPE_CONTINUOUS)
c3f96fe46f 2023-06-29 15: effect_1:SetCode(EVENT_DAMAGE)
c3f96fe46f 2023-06-29 16: function cache_1()
c3f96fe46f 2023-06-29 17: cache_1 = Duel.GetLP(1)
fe3054fa0e 2023-06-29 18: if cache_1 <= 0 then
c3f96fe46f 2023-06-29 19: cache_1 = true
c3f96fe46f 2023-06-29 20: else
c3f96fe46f 2023-06-29 21: cache_1 = false
c3f96fe46f 2023-06-29 22: end
c3f96fe46f 2023-06-29 23: return cache_1
c3f96fe46f 2023-06-29 24: end
c3f96fe46f 2023-06-29 25: effect_1:SetCondition(cache_1)
c3f96fe46f 2023-06-29 26: function cache_1()
c3f96fe46f 2023-06-29 27: Debug.ShowHint("残局群181175613")
c3f96fe46f 2023-06-29 28: return
c3f96fe46f 2023-06-29 29: end
c3f96fe46f 2023-06-29 30: effect_1:SetOperation(cache_1)
91bea80f83 2023-06-29 31:
c3f96fe46f 2023-06-29 32: Duel.RegisterEffect(effect_1
c3f96fe46f 2023-06-29 33: , 0)
edfc81dcfd 2023-06-29 34: end
a855d3a3c7 2023-06-29 35:
a855d3a3c7 2023-06-29 36: _G["开局说明"] = function()
e3fdda8ef9 2023-06-29 37: local cache_1 = {}
e3fdda8ef9 2023-06-29 38:
75a5aae6f2 2023-06-29 39: cache_2 = Duel.GetFieldGroup(0,LOCATION_DECK,0)
75a5aae6f2 2023-06-29 40: cache_1:insert(cache_2)
75a5aae6f2 2023-06-29 41: cache_2 = Duel.GetFieldGroup(0,LOCATION_GRAVE,0)
75a5aae6f2 2023-06-29 42: cache_1:insert(cache_2)
75a5aae6f2 2023-06-29 43: cache_2 = Duel.GetFieldGroup(0,LOCATION_MZONE,0)
75a5aae6f2 2023-06-29 44: cache_1:insert(cache_2)
75a5aae6f2 2023-06-29 45: cache_2 = Duel.GetFieldGroup(0,LOCATION_HAND,0)
75a5aae6f2 2023-06-29 46: cache_1:insert(cache_2)
75a5aae6f2 2023-06-29 47: cache_2 = Duel.GetFieldGroup(0,LOCATION_PZONE,0)
75a5aae6f2 2023-06-29 48: cache_1:insert(cache_2)
75a5aae6f2 2023-06-29 49: cache_2 = Duel.GetFieldGroup(0,LOCATION_REMOVED,0)
75a5aae6f2 2023-06-29 50: cache_1:insert(cache_2)
75a5aae6f2 2023-06-29 51: cache_2 = Duel.GetFieldGroup(0,LOCATION_EXTRA,0)
75a5aae6f2 2023-06-29 52: cache_1:insert(cache_2)
75a5aae6f2 2023-06-29 53: cache_2 = Duel.GetFieldGroup(0,LOCATION_SZONE,0)
75a5aae6f2 2023-06-29 54: cache_1:insert(cache_2)
e3fdda8ef9 2023-06-29 55:
f93cdd3242 2023-06-29 56: cache_2 = Duel.GetFieldGroup(0,0,LOCATION_DECK)
f93cdd3242 2023-06-29 57: cache_1:insert(cache_2)
f93cdd3242 2023-06-29 58: cache_2 = Duel.GetFieldGroup(0,0,LOCATION_GRAVE)
f93cdd3242 2023-06-29 59: cache_1:insert(cache_2)
f93cdd3242 2023-06-29 60: cache_2 = Duel.GetFieldGroup(0,0,LOCATION_MZONE)
f93cdd3242 2023-06-29 61: cache_1:insert(cache_2)
f93cdd3242 2023-06-29 62: cache_2 = Duel.GetFieldGroup(0,0,LOCATION_HAND)
f93cdd3242 2023-06-29 63: cache_1:insert(cache_2)
f93cdd3242 2023-06-29 64: cache_2 = Duel.GetFieldGroup(0,0,LOCATION_PZONE)
f93cdd3242 2023-06-29 65: cache_1:insert(cache_2)
f93cdd3242 2023-06-29 66: cache_2 = Duel.GetFieldGroup(0,0,LOCATION_REMOVED)
f93cdd3242 2023-06-29 67: cache_1:insert(cache_2)
f93cdd3242 2023-06-29 68: cache_2 = Duel.GetFieldGroup(0,0,LOCATION_EXTRA)
f93cdd3242 2023-06-29 69: cache_1:insert(cache_2)
f93cdd3242 2023-06-29 70: cache_2 = Duel.GetFieldGroup(0,0,LOCATION_SZONE)
f93cdd3242 2023-06-29 71: cache_1:insert(cache_2)
f93cdd3242 2023-06-29 72:
29c0cdbdf2 2023-06-29 73: str["这个残局的效果卡数量"] = 0
bd04c9e58f 2023-06-29 74:
f93cdd3242 2023-06-29 75: --~ str["我方卡组"] = Duel.GetFieldGroupCount(0,LOCATION_DECK,0)
f93cdd3242 2023-06-29 76: --~ str["我方墓地"] = Duel.GetFieldGroupCount(0,LOCATION_GRAVE,0)
f93cdd3242 2023-06-29 77: --~ str["我方怪兽区"] = Duel.GetFieldGroupCount(0,LOCATION_MZONE,0)
f93cdd3242 2023-06-29 78: --~ str["我方手卡"] = Duel.GetFieldGroupCount(0,LOCATION_HAND,0)
f93cdd3242 2023-06-29 79: --~ str["我方灵摆区"] = Duel.GetFieldGroupCount(0,LOCATION_PZONE,0)
f93cdd3242 2023-06-29 80: --~ str["我方除外区"] = Duel.GetFieldGroupCount(0,LOCATION_REMOVED,0)
f93cdd3242 2023-06-29 81: --~ str["我方额外卡组"] = Duel.GetFieldGroupCount(0,LOCATION_EXTRA,0)
f93cdd3242 2023-06-29 82: --~ str["我方魔陷区"] = Duel.GetFieldGroupCount(0,LOCATION_SZONE,0)
f93cdd3242 2023-06-29 83:
f93cdd3242 2023-06-29 84: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方卡组"]
f93cdd3242 2023-06-29 85: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方墓地"]
f93cdd3242 2023-06-29 86: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方怪兽区"]
f93cdd3242 2023-06-29 87: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方手卡"]
f93cdd3242 2023-06-29 88: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方灵摆区"]
f93cdd3242 2023-06-29 89: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方除外区"]
f93cdd3242 2023-06-29 90: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方额外卡组"]
f93cdd3242 2023-06-29 91: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方魔陷区"]
1d2d9e0c9e 2023-06-29 92:
1d2d9e0c9e 2023-06-29 93: str["对方卡组"] = Duel.GetFieldGroupCount(0,0,LOCATION_DECK)
1d2d9e0c9e 2023-06-29 94: str["对方墓地"] = Duel.GetFieldGroupCount(0,0,LOCATION_GRAVE)
1d2d9e0c9e 2023-06-29 95: str["对方怪兽区"] = Duel.GetFieldGroupCount(0,0,LOCATION_MZONE)
1d2d9e0c9e 2023-06-29 96: str["对方手卡"] = Duel.GetFieldGroupCount(0,0,LOCATION_HAND)
1d2d9e0c9e 2023-06-29 97: str["对方灵摆区"] = Duel.GetFieldGroupCount(0,0,LOCATION_PZONE)
1d2d9e0c9e 2023-06-29 98: str["对方除外区"] = Duel.GetFieldGroupCount(0,0,LOCATION_REMOVED)
1d2d9e0c9e 2023-06-29 99: str["对方额外卡组"] = Duel.GetFieldGroupCount(0,0,LOCATION_EXTRA)
1d2d9e0c9e 2023-06-29 100: str["对方魔陷区"] = Duel.GetFieldGroupCount(0,0,LOCATION_SZONE)
1d2d9e0c9e 2023-06-29 101:
1d2d9e0c9e 2023-06-29 102: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方卡组"]
1d2d9e0c9e 2023-06-29 103: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方墓地"]
1d2d9e0c9e 2023-06-29 104: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方怪兽区"]
1d2d9e0c9e 2023-06-29 105: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方手卡"]
1d2d9e0c9e 2023-06-29 106: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方灵摆区"]
1d2d9e0c9e 2023-06-29 107: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方除外区"]
1d2d9e0c9e 2023-06-29 108: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方额外卡组"]
1d2d9e0c9e 2023-06-29 109: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方魔陷区"]
d6a4407410 2023-06-29 110:
c0962c473a 2023-06-29 111: str["我方超量素材"] = Duel.GetOverlayCount(0, LOCATION_MZONE, 0)
c0962c473a 2023-06-29 112: str["对方超量素材"] = Duel.GetOverlayCount(0, 0, LOCATION_MZONE)
c0962c473a 2023-06-29 113:
c0962c473a 2023-06-29 114: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方超量素材"]
c0962c473a 2023-06-29 115: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方超量素材"]
c0962c473a 2023-06-29 116:
c0962c473a 2023-06-29 117: Debug.ShowHint(str["这个残局的效果卡数量"])
a855d3a3c7 2023-06-29 118: end
a855d3a3c7 2023-06-29 119:
f33f0cd5bc 2023-06-29 120: