游戏王残局简化版

Annotation For [WCS2008]05.lua
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Annotation For [WCS2008]05.lua

Lines of [WCS2008]05.lua from check-in f8a1b1a6a8 that are changed by the sequence of edits moving toward check-in 46fa9991e7:

                         1: --[[message
f8a1b1a6a8 2023-04-17    2: 
                         3: 卡数:7
                         4: 规则:大师3
                         5: 外星人洗脑光线发动!
                         6: ]]
                         7: --created by ygopro puzzle maker (web) 
                         8: Debug.SetAIName("[WCS2008]05")
                         9: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
                        10: Debug.SetPlayerInfo(0,100,0,0)
                        11: Debug.SetPlayerInfo(1,8700,0,0)
                        12: Debug.AddCard(57384901,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
                        13: Debug.AddCard(59258334,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
                        14: Debug.AddCard(73262676,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK)
                        15: Debug.AddCard(98719226,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        16: Debug.AddCard(24104865,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        17: Debug.AddCard(20277860,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
                        18: Debug.AddCard(89631141,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        19: Debug.AddCard(13039848,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
                        20: Debug.AddCard(23995346,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        21: Debug.AddCard(20277860,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
                        22: Debug.AddCard(25920413,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
                        23: Debug.AddCard(47529357,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
                        24: Debug.ReloadFieldEnd()
                        25: --~ Debug.ShowHint("在这个回合取得胜利!")
                        26: aux.BeginPuzzle()
                        27: 
                        28: local e999=Effect.GlobalEffect()
                        29: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
                        30: e999:SetCode(EVENT_DAMAGE)
                        31: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
                        32: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
                        33: Debug.ShowHint("残局群181175613") end)
                        34: Duel.RegisterEffect(e999,0)