Lines of
[WCS2006]11_remove.lua
from check-in f8a1b1a6a8
that are changed by the sequence of edits moving toward
check-in 46fa9991e7:
1: --[[message
f8a1b1a6a8 2023-04-17 2:
3: 卡数:11
4: 规则:大师3
5: ]]
6: Debug.SetAIName("[WCS2006]11_remove")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
8:
9: Debug.SetPlayerInfo(0,600,0,0)
10: Debug.SetPlayerInfo(1,100,0,0)
11:
12: Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEDOWN)
13: Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEDOWN)
14: Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEDOWN)
15: Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEDOWN)
16: Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEDOWN)
17:
18: Debug.AddCard(05758500,0,0,LOCATION_HAND,0,POS_FACEDOWN)
19: Debug.AddCard(80887952,0,0,LOCATION_HAND,0,POS_FACEDOWN)
20: Debug.AddCard(42703248,0,0,LOCATION_HAND,0,POS_FACEDOWN)
21: Debug.AddCard(54493213,0,0,LOCATION_HAND,0,POS_FACEDOWN)
22:
23: Debug.AddCard(61528025,0,0,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
24: Debug.AddCard(27408609,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
25: local m1=Debug.AddCard(99267150,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
26: --~ e1=Effect.CreateEffect(m1)
27: --~ e1:SetType(EFFECT_TYPE_SINGLE)
28: --~ e1:SetCode(EFFECT_SET_DEFENSE)
29: --~ e1:SetValue(5000)
30: --~ m1:RegisterEffect(e1)
31: Debug.AddCard(81843628,1,1,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE)
32:
33: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
34: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
35: Debug.AddCard(08628798,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
36: Debug.AddCard(08628798,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
37: Debug.AddCard(08628798,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
38: Debug.AddCard(89631139,1,1,LOCATION_GRAVE,0,POS_FACEDOWN)
39:
40: Debug.ReloadFieldEnd()
41: --~ Debug.ShowHint("小兔子的守备力已设置成5000!")
42: aux.BeginPuzzle()
43: local e999=Effect.GlobalEffect()
44: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
45: e999:SetCode(EVENT_DAMAGE)
46: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
47: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
48: Debug.ShowHint("残局群181175613") end)
49: Duel.RegisterEffect(e999,0)