游戏王残局简化版

Annotation For single/枯岳说书人_c43 4_14_600.lua
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Annotation For single/枯岳说书人_c43 4_14_600.lua

Origin for each line in single/枯岳说书人_c43 4_14_600.lua from check-in ef8dd0e5a0:

95b5664d69 2024-02-10    1: --[[message
98773a36af 2024-02-13    2: 原局:2024-02-13
98773a36af 2024-02-13    3: 简语:1850
95b5664d69 2024-02-10    4: ]]
95b5664d69 2024-02-10    5: Debug.SetAIName("枯岳说书人_c43")
95b5664d69 2024-02-10    6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4)
95b5664d69 2024-02-10    7: Debug.SetPlayerInfo(0, 2000, 0, 0)
95b5664d69 2024-02-10    8: Debug.SetPlayerInfo(1, 13600, 0, 0)
95b5664d69 2024-02-10    9: 
95b5664d69 2024-02-10   10: --自己的怪兽区
95b5664d69 2024-02-10   11: --对方的怪兽区
95b5664d69 2024-02-10   12: Debug.AddCard(95788410, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --兔龙
95b5664d69 2024-02-10   13: Debug.AddCard(38955728, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --龙核的咒灵者
95b5664d69 2024-02-10   14: Debug.AddCard(74677426, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --真红眼黑龙
95b5664d69 2024-02-10   15: Debug.AddCard(31897444, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --冥宫的番人
95b5664d69 2024-02-10   16: Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙
95b5664d69 2024-02-10   17: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼白龙
95b5664d69 2024-02-10   18: --自己的魔陷区
95b5664d69 2024-02-10   19: --对方的魔陷区
95b5664d69 2024-02-10   20: --自己的手卡
95b5664d69 2024-02-10   21: Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --妖精传姬-辉夜
95b5664d69 2024-02-10   22: Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) --恩底弥翁的皇后
95b5664d69 2024-02-10   23: --~ Debug.AddCard(62256492,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --凭依觉醒
95b5664d69 2024-02-10   24: --~ Debug.AddCard(9952083,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --召唤连锁
95b5664d69 2024-02-10   25: Debug.AddCard(12289247, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --刻读之魔术士
95b5664d69 2024-02-10   26: --对方的手卡
95b5664d69 2024-02-10   27: --自己的墓地
95b5664d69 2024-02-10   28: Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --黑羽-精锐之泽费洛斯
95b5664d69 2024-02-10   29: --对方的墓地
95b5664d69 2024-02-10   30: --自己除外的卡
95b5664d69 2024-02-10   31: --对方除外的卡
95b5664d69 2024-02-10   32: --自己的卡组
95b5664d69 2024-02-10   33: Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-辉夜
95b5664d69 2024-02-10   34: Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-辉夜
95b5664d69 2024-02-10   35: Debug.AddCard(62256492, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凭依觉醒
95b5664d69 2024-02-10   36: Debug.AddCard(9952083, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --召唤连锁
95b5664d69 2024-02-10   37: Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --恩底弥翁的皇后
95b5664d69 2024-02-10   38: Debug.AddCard(55623480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-白雪
95b5664d69 2024-02-10   39: --对方的卡组
95b5664d69 2024-02-10   40: Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙
95b5664d69 2024-02-10   41: Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙
95b5664d69 2024-02-10   42: Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙
95b5664d69 2024-02-10   43: Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙
95b5664d69 2024-02-10   44: Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者
95b5664d69 2024-02-10   45: Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者
95b5664d69 2024-02-10   46: Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙
95b5664d69 2024-02-10   47: Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙
95b5664d69 2024-02-10   48: --自己的额外
95b5664d69 2024-02-10   49: Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --虚空俏丽魔术师
95b5664d69 2024-02-10   50: Debug.AddCard(66011101, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.60 刻不知之杜加雷斯
95b5664d69 2024-02-10   51: 
95b5664d69 2024-02-10   52: Debug.ReloadFieldEnd()
95b5664d69 2024-02-10   53: 
98773a36af 2024-02-13   54: aux.BeginPuzzle(5)