游戏王残局简化版

Annotation For script/c0.lua
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Annotation For script/c0.lua

Lines of script/c0.lua from check-in ee0dbc3cee that are changed by the sequence of edits moving toward check-in 1d2d9e0c9e:

                         1: local str = {}
                         2: 
                         3: local cache_1
                         4: local cache_2
                         5: 
                         6: _G["通关邀请"] = function()
                         7:   local effect_1
                         8:   effect_1 = Effect.GlobalEffect()
                         9:   effect_1:SetType(EFFECT_TYPE_FIELD
                        10:     + EFFECT_TYPE_CONTINUOUS)
                        11:   effect_1:SetCode(EVENT_DAMAGE)
                        12:   function cache_1()
                        13:     cache_1 = Duel.GetLP(1)
                        14:     if cache_1 <= 0 then
                        15:       cache_1 = true
                        16:     else
                        17:       cache_1 = false
                        18:       end
                        19:     return cache_1
                        20:     end
                        21:   effect_1:SetCondition(cache_1)
                        22:   function cache_1()
                        23:     Debug.ShowHint("残局群181175613")
                        24:     return
                        25:     end
                        26:   effect_1:SetOperation(cache_1)
                        27: 
                        28:   Duel.RegisterEffect(effect_1
                        29:     , 0)
                        30:   end
                        31: 
                        32: _G["开局说明"] = function()
                        33:   str["这个残局的效果卡数量"] = 0
                        34: 
                        35:   str["我方卡组"] = Duel.GetFieldGroupCount(0,LOCATION_DECK,0)
                        36:   str["我方墓地"] = Duel.GetFieldGroupCount(0,LOCATION_GRAVE,0)
                        37:   str["我方怪兽区"] = Duel.GetFieldGroupCount(0,LOCATION_MZONE,0)
                        38:   str["我方手卡"] = Duel.GetFieldGroupCount(0,LOCATION_HAND,0)
                        39:   str["我方灵摆区"] = Duel.GetFieldGroupCount(0,LOCATION_PZONE,0)
                        40:   str["我方除外区"] = Duel.GetFieldGroupCount(0,LOCATION_REMOVED,0)
                        41:   str["我方额外卡组"] = Duel.GetFieldGroupCount(0,LOCATION_EXTRA,0)
                        42:   str["我方魔陷区"] = Duel.GetFieldGroupCount(0,LOCATION_SZONE,0)
                        43: 
                        44:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方卡组"]
                        45:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方墓地"]
                        46:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方怪兽区"]
                        47:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方手卡"]
                        48:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方灵摆区"]
                        49:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方除外区"]
                        50:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方额外卡组"]
                        51:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方魔陷区"]
                        52: 
                        53:   Debug.ShowHint(str["这个残局的效果卡数量"])
                        54:   end
                        55: 
                        56: