ed54ab0472 2024-06-27 1: --[[message
ed54ab0472 2024-06-27 2: 维护:2024-06-26
ed54ab0472 2024-06-27 3: 标签:#z2001jx
ed54ab0472 2024-06-27 4: ]]
ed54ab0472 2024-06-27 5: Debug.SetAIName("QQ群181175613")
ed54ab0472 2024-06-27 6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
ed54ab0472 2024-06-27 7: Debug.SetPlayerInfo(0, 100, 0, 0)
ed54ab0472 2024-06-27 8: Debug.SetPlayerInfo(1, 11800, 0, 0)
ed54ab0472 2024-06-27 9:
ed54ab0472 2024-06-27 10: --自己的怪兽区
ed54ab0472 2024-06-27 11: --对方的怪兽区
ed54ab0472 2024-06-27 12: --自己的魔陷区
ed54ab0472 2024-06-27 13: --对方的魔陷区
ed54ab0472 2024-06-27 14: --自己的手卡
ed54ab0472 2024-06-27 15: Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者
ed54ab0472 2024-06-27 16: Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者
ed54ab0472 2024-06-27 17: Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q
ed54ab0472 2024-06-27 18: Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --PSY骨架驱动者
ed54ab0472 2024-06-27 19: Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --PSY骨架驱动者
ed54ab0472 2024-06-27 20: Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --PSY骨架驱动者
ed54ab0472 2024-06-27 21: --对方的手卡
ed54ab0472 2024-06-27 22:
ed54ab0472 2024-06-27 23: Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --消战者
ed54ab0472 2024-06-27 24: Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --消战者
ed54ab0472 2024-06-27 25: Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --消战者
ed54ab0472 2024-06-27 26: --自己的墓地
ed54ab0472 2024-06-27 27: --对方的墓地
ed54ab0472 2024-06-27 28: --自己除外的卡
ed54ab0472 2024-06-27 29: --对方除外的卡
ed54ab0472 2024-06-27 30: --自己的卡组
ed54ab0472 2024-06-27 31: Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱
ed54ab0472 2024-06-27 32: Debug.AddCard(9350312, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --丘与发芽的春化精
ed54ab0472 2024-06-27 33: Debug.AddCard(81519836, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --苗与霞的春化精
ed54ab0472 2024-06-27 34: Debug.AddCard(62133026, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --花与原野的春化精
ed54ab0472 2024-06-27 35: Debug.AddCard(10333641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 隐密-32
ed54ab0472 2024-06-27 36: Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁
ed54ab0472 2024-06-27 37: Debug.AddCard(34496660, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8
ed54ab0472 2024-06-27 38: Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8
ed54ab0472 2024-06-27 39: Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器
ed54ab0472 2024-06-27 40: Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K
ed54ab0472 2024-06-27 41: Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4
ed54ab0472 2024-06-27 42: Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融
ed54ab0472 2024-06-27 43: Debug.AddCard(10604644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --兽带斗神“王者”轩辕十四
ed54ab0472 2024-06-27 44: Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N
ed54ab0472 2024-06-27 45: Debug.AddCard(61912252, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无限起动 挖沟机
ed54ab0472 2024-06-27 46: --对方的卡组
ed54ab0472 2024-06-27 47: --自己的额外
ed54ab0472 2024-06-27 48: Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --PSY骨架王·Ω
ed54ab0472 2024-06-27 49: Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士
ed54ab0472 2024-06-27 50: Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --块斩机 算子达朗贝尔
ed54ab0472 2024-06-27 51: Debug.AddCard(52352005, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --XX-剑士 加特姆士
ed54ab0472 2024-06-27 52: Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵
ed54ab0472 2024-06-27 53: Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C
ed54ab0472 2024-06-27 54: Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵
ed54ab0472 2024-06-27 55:
ed54ab0472 2024-06-27 56: Debug.ReloadFieldEnd()
ed54ab0472 2024-06-27 57: aux.BeginPuzzle()