游戏王残局简化版

Annotation For single/[WCS2006]03_antique_gear.lua
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Annotation For single/[WCS2006]03_antique_gear.lua

Lines of single/[WCS2006]03_antique_gear.lua from check-in eb0a5d0561 that are changed by the sequence of edits moving toward check-in 2a2c12300b:

                         1: --[[message
                         2: ]]
eb0a5d0561 2023-07-11    3: 
eb0a5d0561 2023-07-11    4: 
eb0a5d0561 2023-07-11    5: --~ 必须位于残局文件顶部
eb0a5d0561 2023-07-11    6: --~ 加载残局函数库
eb0a5d0561 2023-07-11    7: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
                         8: Debug.SetAIName("[WCS2006]03_antique_gear")
                         9: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
                        10: 
                        11: Debug.SetPlayerInfo(0,1400,0,0)
                        12: Debug.SetPlayerInfo(1,3300,0,0)
                        13: 
                        14: Debug.AddCard(92001300,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        15: Debug.AddCard(10509340,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        16: Debug.AddCard(83104731,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        17: Debug.AddCard(56094445,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        18: 
                        19: Debug.AddCard(23995346,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        20: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        21: 
                        22: Debug.AddCard(80604091,0,0,LOCATION_SZONE,2,POS_FACEUP)
                        23: Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
                        24: 
                        25: Debug.ReloadFieldEnd()
                        26: aux.BeginPuzzle()
                        27: fun["开局说明"]()