Lines of
single_doc/场景.md
from check-in eafcd55711
that are changed by the sequence of edits moving toward
check-in cd743b3bb6:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ## 异常
357:
358: ###
359:
360: 应该不能发动加速同调星尘龙。
361:
362: ~~~
363: Debug.SetAIName("base-2")
364:
365: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
366:
367: Debug.SetPlayerInfo(0,8000,0,0)
368: Debug.SetPlayerInfo(1,8000,0,0)
369:
370:
371: -----------------
372:
373: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
374: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
375:
376: -----------------
377:
378: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
379: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
380:
381: -----------------
382:
383: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
384: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
385: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
386:
387: -----------------
388:
389:
390: -----------------
391:
392:
393: -----------------
394:
395: Debug.ReloadFieldEnd()
396: aux.BeginPuzzle()
397:
398: ~~~
399:
400: ###
401:
402: 应该不能特召火焰手。
403:
404: ~~~
405: Debug.SetAIName("base-2")
406:
407: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
408:
409: Debug.SetPlayerInfo(0,8000,0,0)
410: Debug.SetPlayerInfo(1,8000,0,0)
411:
412:
413: -----------------
414:
415:
416: -----------------
417:
418:
419: -----------------
420:
421: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
422: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
423:
424: -----------------
425:
426: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
427:
428: -----------------
429:
430:
431: -----------------
432:
433: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
434: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
435: Debug.ReloadFieldEnd()
436: aux.BeginPuzzle()
437:
438: ~~~
439:
440: ###
441:
442: 应该可以发动痛苦伯劳效果。
443:
444: ~~~
445: Debug.SetAIName("base-2")
446:
447: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
448:
449: Debug.SetPlayerInfo(0,8000,0,0)
450: Debug.SetPlayerInfo(1,8000,0,0)
451:
452:
453: -----------------
454:
455: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
456:
457: -----------------
458:
459:
460: -----------------
461:
462: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
463: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
464: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
465:
466: -----------------
467:
468:
469: -----------------
470:
471:
472: -----------------
473:
474: Debug.ReloadFieldEnd()
475: aux.BeginPuzzle()
476:
477: ~~~
478:
479: ###
480:
481: 应该可以自己选择适用哪只缺陷编译器的效果。
482:
483: ~~~
484: Debug.SetAIName("base-2")
485:
486: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
487:
488: Debug.SetPlayerInfo(0,8000,0,0)
489: Debug.SetPlayerInfo(1,8000,0,0)
490:
491:
492: -----------------
493:
494:
495: -----------------
496:
497:
498: -----------------
499:
500: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
501: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
502:
503: -----------------
504:
505:
506: -----------------
507:
508:
509: -----------------
510:
511: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
512: Debug.ReloadFieldEnd()
513: aux.BeginPuzzle()
514:
515: ~~~
516:
517: ###
518:
519: 应该可以把连接3吹回去。
520:
521: ~~~
522: Debug.SetAIName("base-2")
523:
524: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
525:
526: Debug.SetPlayerInfo(0,8000,0,0)
527: Debug.SetPlayerInfo(1,8000,0,0)
528:
529:
530: -----------------
531:
532: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
533:
534: -----------------
535:
536: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
537:
538: -----------------
539:
540: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
541: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
542: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
543:
544: -----------------
545:
546: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
547:
548: -----------------
549:
550:
551: -----------------
552:
553: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
554: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
555:
556: Debug.ReloadFieldEnd()
557: aux.BeginPuzzle()
558:
559: ~~~
560:
561: ###
562:
563: 应该在对方受到伤害后也可以适用黑羽的效果。
564:
565: ~~~
566: Debug.SetAIName("base-2")
567:
568: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
569:
570: Debug.SetPlayerInfo(0,8000,0,0)
571: Debug.SetPlayerInfo(1,8000,0,0)
572:
573:
574: -----------------
575:
576:
577: -----------------
578:
579:
580: -----------------
581:
582: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
583: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
584: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
585: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
586:
587: -----------------
588:
589:
590: -----------------
591:
592:
593: -----------------
594:
595: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
596: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
597: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
598:
599: Debug.ReloadFieldEnd()
600: aux.BeginPuzzle()
601:
602: ~~~
603:
604: ###
605:
606: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
607:
608: ~~~
609: Debug.SetAIName("base-2")
610:
611: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
612:
613: Debug.SetPlayerInfo(0,8000,0,0)
614: Debug.SetPlayerInfo(1,8000,0,0)
615:
616:
617: -----------------
618:
619: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
620: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
621: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
622: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
623: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
624: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
625: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
626: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
627:
628: -----------------
629:
630:
631: -----------------
632:
633: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
634:
635: -----------------
636:
637:
638: -----------------
639:
640:
641: -----------------
642:
643:
644: Debug.ReloadFieldEnd()
645: aux.BeginPuzzle()
646:
647: ~~~
648:
649: ###
650:
651: 应该可以发动反骨王的效果。
652:
653: ~~~
654: Debug.SetAIName("base-2")
655:
656: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
657:
658: Debug.SetPlayerInfo(0,8000,0,0)
659: Debug.SetPlayerInfo(1,8000,0,0)
660:
661:
662: -----------------
663:
664: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
665: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
666:
667: -----------------
668:
669: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
670:
671: -----------------
672:
673: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
674: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
675:
676: -----------------
677:
678:
679: -----------------
680:
681:
682: -----------------
683:
684:
685: Debug.ReloadFieldEnd()
686: aux.BeginPuzzle()
687:
688: ~~~
689:
690: ###
691:
692: 应该否定企鹅会被永恒混沌限制。
693:
694: ~~~
695: Debug.SetAIName("base-2")
696:
697: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
698:
699: Debug.SetPlayerInfo(0,8000,0,0)
700: Debug.SetPlayerInfo(1,8000,0,0)
701:
702:
703: -----------------
704:
705: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
706: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
707: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
708: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
709:
710: -----------------
711:
712:
713: -----------------
714:
715: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
716: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
717:
718: -----------------
719:
720:
721: -----------------
722:
723:
724: -----------------
725:
726: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
727:
728: Debug.ReloadFieldEnd()
729: aux.BeginPuzzle()
730:
731: ~~~
732:
733: ###
734:
735: 应该可以特召海神。
736:
737: ~~~
738: Debug.SetAIName("base-2")
739:
740: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
741:
742: Debug.SetPlayerInfo(0,8000,0,0)
743: Debug.SetPlayerInfo(1,8000,0,0)
744:
745:
746: -----------------
747:
748: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
749:
750: -----------------
751:
752: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
753:
754: -----------------
755:
756:
757: -----------------
758:
759:
760: -----------------
761:
762:
763: -----------------
764:
765: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
766: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
767:
768: Debug.ReloadFieldEnd()
769: aux.BeginPuzzle()
770:
771: ~~~
772:
773: ###
774:
775: 应该仇恨裂缝可以发动。
776:
777: ~~~
778: Debug.SetAIName("base-2")
779:
780: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
781:
782: Debug.SetPlayerInfo(0,8000,0,0)
783: Debug.SetPlayerInfo(1,8000,0,0)
784:
785:
786: -----------------
787:
788:
789: -----------------
790:
791:
792: -----------------
793:
794: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
795:
796: -----------------
797:
798:
799: -----------------
800:
801:
802: -----------------
803:
804: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
805: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
806:
807: Debug.ReloadFieldEnd()
808: aux.BeginPuzzle()
809:
810: ~~~
811:
812: ###
813:
814: 锈龙不应该被召唤兽除外。
815:
816: ~~~
817: Debug.SetAIName("base-2")
818:
819: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
820:
821: Debug.SetPlayerInfo(0,8000,0,0)
822: Debug.SetPlayerInfo(1,8000,0,0)
823:
824:
825: -----------------
826:
827: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
828: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
829: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
830: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
831:
832: -----------------
833:
834:
835: -----------------
836:
837: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
838:
839: -----------------
840:
841:
842: -----------------
843:
844:
845: -----------------
846:
847:
848: Debug.ReloadFieldEnd()
849: aux.BeginPuzzle()
850:
851: ~~~
852:
853: ###
854:
855: 应该能特召冰水。
856:
857: ~~~
858: Debug.SetAIName("base-2")
859:
860: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
861:
862: Debug.SetPlayerInfo(0,8000,0,0)
863: Debug.SetPlayerInfo(1,8000,0,0)
864:
865:
866: -----------------
867:
868:
869: -----------------
870:
871: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
872:
873: -----------------
874:
875: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
876: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
877:
878: -----------------
879:
880:
881: -----------------
882:
883:
884: -----------------
885:
886: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
887:
888: Debug.ReloadFieldEnd()
889: aux.BeginPuzzle()
890:
891: ~~~
892:
893: ###
894:
895: 应该英雄假面改名后不算剑斗兽怪兽了。
896:
897: ~~~
898: Debug.SetAIName("AI")
899: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
900: Debug.SetPlayerInfo(0,8000,0,0)
901: Debug.SetPlayerInfo(1,8000,0,0)
902:
903: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
904:
905: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
906: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
907:
908: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
909: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
910:
911: Debug.ReloadFieldEnd()
912: aux.BeginPuzzle()
913:
914: ~~~
915:
916: ###
917:
918: 应该喷气龙不能特召。
919:
920: ~~~
921: Debug.SetAIName("AI")
922: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
923: Debug.SetPlayerInfo(0,8000,0,0)
924: Debug.SetPlayerInfo(1,8000,0,0)
925:
926: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
927:
928: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
929:
930: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
931: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
932:
933: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
934:
935: Debug.ReloadFieldEnd()
936: aux.BeginPuzzle()
937:
938: ~~~
939:
940: ###
941:
942: 应该不能发动简易融合。
943:
944: ~~~
945: Debug.SetAIName("base-2")
946:
947: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
948:
949: Debug.SetPlayerInfo(0,1400,0,0)
950: Debug.SetPlayerInfo(1,8000,0,0)
951:
952: -----------------
953:
954: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
955: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
956:
957: -----------------
958:
959: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
960:
961: -----------------
962:
963:
964: -----------------
965:
966:
967: -----------------
968:
969:
970: -----------------
971:
972:
973: Debug.ReloadFieldEnd()
974: aux.BeginPuzzle()
975:
976: ~~~
977:
978: ###
979:
980: 应该不能羽衣精效果。
981:
982: ~~~
983: Debug.SetAIName("base-2")
984:
985: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
986:
987: Debug.SetPlayerInfo(0,8000,0,0)
988: Debug.SetPlayerInfo(1,8000,0,0)
989:
990: -----------------
991:
992: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
993: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
994: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
995:
996: -----------------
997:
998:
999: -----------------
1000:
1001: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1002:
1003: -----------------
1004:
1005:
1006: -----------------
1007:
1008:
1009: -----------------
1010:
1011:
1012: Debug.ReloadFieldEnd()
1013: aux.BeginPuzzle()
1014:
1015: ~~~
1016:
1017: ###
1018:
1019: 应该不能以被无效的双龙为代价。
1020:
1021: ~~~
1022: Debug.SetAIName("base-2")
1023:
1024: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1025:
1026: Debug.SetPlayerInfo(0,8000,0,0)
1027: Debug.SetPlayerInfo(1,8000,0,0)
1028:
1029: -----------------
1030:
1031:
1032: -----------------
1033:
1034:
1035: -----------------
1036:
1037: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1038: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1039:
1040: -----------------
1041:
1042:
1043: -----------------
1044:
1045:
1046: -----------------
1047:
1048: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1049:
1050: Debug.ReloadFieldEnd()
1051: aux.BeginPuzzle()
1052:
1053: ~~~
1054:
1055: ###
1056:
1057: 应该不能以技能抽取为代价。
1058:
1059: ~~~
1060: Debug.SetAIName("base-2")
1061:
1062: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1063:
1064: Debug.SetPlayerInfo(0,8000,0,0)
1065: Debug.SetPlayerInfo(1,8000,0,0)
1066:
1067: -----------------
1068:
1069:
1070: -----------------
1071:
1072:
1073: -----------------
1074:
1075: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1076: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1077:
1078: -----------------
1079:
1080:
1081: -----------------
1082:
1083:
1084: -----------------
1085:
1086: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1087:
1088: Debug.ReloadFieldEnd()
1089: aux.BeginPuzzle()
1090:
1091: ~~~
1092:
1093: ###
1094:
1095: 应该不能发动超银河。
1096:
1097: ~~~
1098: Debug.SetAIName("base-2")
1099:
1100: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1101:
1102: Debug.SetPlayerInfo(0,8000,0,0)
1103: Debug.SetPlayerInfo(1,8000,0,0)
1104:
1105: -----------------
1106:
1107: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1108: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1109:
1110: -----------------
1111:
1112:
1113: -----------------
1114:
1115: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1116:
1117: -----------------
1118:
1119:
1120: -----------------
1121:
1122:
1123: -----------------
1124:
1125: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1126:
1127: Debug.ReloadFieldEnd()
1128: aux.BeginPuzzle()
1129:
1130: ~~~
1131:
1132: ###
1133:
1134: 应该不能发动六武众效果。
1135:
1136: ~~~
1137: Debug.SetAIName("base-2")
1138:
1139: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1140:
1141: Debug.SetPlayerInfo(0,8000,0,0)
1142: Debug.SetPlayerInfo(1,8000,0,0)
1143:
1144: -----------------
1145:
1146:
1147: -----------------
1148:
1149:
1150: -----------------
1151:
1152: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1153: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1154: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1155: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1156:
1157: -----------------
1158:
1159:
1160: -----------------
1161:
1162:
1163: -----------------
1164:
1165:
1166: Debug.ReloadFieldEnd()
1167: aux.BeginPuzzle()
1168:
1169: ~~~
1170:
1171: ###
1172:
1173: 应该可以发动新宇融合。
1174:
1175: ~~~
1176: Debug.SetAIName("base-2")
1177:
1178: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1179:
1180: Debug.SetPlayerInfo(0,8000,0,0)
1181: Debug.SetPlayerInfo(1,8000,0,0)
1182:
1183: -----------------
1184:
1185:
1186: -----------------
1187:
1188: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1189:
1190: -----------------
1191:
1192: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1193: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1194: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1195:
1196: -----------------
1197:
1198:
1199: -----------------
1200:
1201:
1202: -----------------
1203:
1204:
1205: Debug.ReloadFieldEnd()
1206: aux.BeginPuzzle()
1207:
1208: ~~~