游戏王残局简化版

Annotation For single/简化版_450_05.lua
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Annotation For single/简化版_450_05.lua

Lines of single/简化版_450_05.lua from check-in ea2155ec18 that are changed by the sequence of edits moving toward check-in ffc10522f6:

                         1: --[[message
ea2155ec18 2024-06-26    2: 维护:2024-02-12
                         3: 简语:综合残局1
ea2155ec18 2024-06-26    4: 原局:sample_a08
                         5: ]]
                         6: 
                         7: Debug.SetAIName("QQ群181175613")
                         8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         9: Debug.SetPlayerInfo(0, 100, 0, 0)
                        10: Debug.SetPlayerInfo(1, 11500, 0, 0)
                        11: 
                        12: Debug.AddCard(15341821, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
                        13: Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
                        14: Debug.AddCard(37955049, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
                        15: 
                        16: Debug.AddCard(87979586, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK)
                        17: 
                        18: Debug.AddCard(28637168, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        19: Debug.AddCard(99748883, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        20: 
                        21: Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        22: Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
                        23: Debug.AddCard(26563200, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN)
                        24: 
                        25: Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        26: --~ Debug.AddCard(6740720,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        27: Debug.AddCard(24311372, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
                        28: 
                        29: Debug.ReloadFieldEnd()
                        30: --~ Debug.ShowHint("GAME START!")
                        31: aux.BeginPuzzle()