Lines of
single/X-LV-46.lua
from check-in e7f204fb3d
that are changed by the sequence of edits moving toward
check-in 173fb0bb9e:
1: --[[message
e7f204fb3d 2023-06-29 2: 卡数:6
e7f204fb3d 2023-06-29 3: 规则:新大师
4: ]]
5: --created by puzzle editor
6: Debug.SetAIName("顽雨沉风")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
8: Debug.SetPlayerInfo(0,1400,0,0)
9: Debug.SetPlayerInfo(1,3000,0,0)
10:
11: --自己的怪兽区
12: --对方的怪兽区
13: Debug.AddCard(47946130,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --刚鬼 大巨人食人魔
14: --自己的魔陷区
15: Debug.AddCard(62878208,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --装备喷射球
16: --对方的魔陷区
17: --自己的手卡
18: Debug.AddCard(61127349,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --爆炎穿击
19: Debug.AddCard(22091647,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --神威凤凰剑圣 基亚·弗里德
20: Debug.AddCard(54485355,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --升华骑士
21: --对方的手卡
22: --自己的墓地
23: --对方的墓地
24: --自己除外的卡
25: --对方除外的卡
26: --自己的卡组
27: Debug.AddCard(3918345,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --凤凰剑圣 基亚·弗里德
28:
29: Debug.ReloadFieldEnd()
30: aux.BeginPuzzle()
e7f204fb3d 2023-06-29 31: local e999=Effect.GlobalEffect()
e7f204fb3d 2023-06-29 32: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29 33: e999:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29 34: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e7f204fb3d 2023-06-29 35: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29 36: Debug.ShowHint("残局群181175613") end)
e7f204fb3d 2023-06-29 37: Duel.RegisterEffect(e999,0)