游戏王残局简化版

Annotation For single/X-LV-43.lua
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Annotation For single/X-LV-43.lua

Lines of single/X-LV-43.lua from check-in e7f204fb3d that are changed by the sequence of edits moving toward check-in fdafb01312:

                         1: --[[message
e7f204fb3d 2023-06-29    2: 卡数:14
e7f204fb3d 2023-06-29    3: 规则:新大师
                         4: ]]
                         5: Debug.SetAIName("顽雨沉风")
                         6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,4)
                         7: Debug.SetPlayerInfo(0,2000,0,0)
                         8: Debug.SetPlayerInfo(1,13600,0,0)
                         9: 
                        10: local e0=Effect.GlobalEffect()
                        11: e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
                        12: e0:SetCode(EVENT_ADJUST)
                        13: e0:SetCountLimit(1)
                        14: e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
                        15: e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
                        16: local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,5,5,nil)
                        17: if g:GetCount()>0 then
                        18:   Duel.SendtoHand(g,nil,REASON_RULE)
                        19: end end)
                        20: Duel.RegisterEffect(e0,0)
                        21: 
                        22: --自己的怪兽区
                        23: --对方的怪兽区
                        24: Debug.AddCard(95788410,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --兔龙
                        25: Debug.AddCard(38955728,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --龙核的咒灵者
                        26: Debug.AddCard(74677426,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --真红眼黑龙
                        27: Debug.AddCard(31897444,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK) --冥宫的番人
                        28: Debug.AddCard(55410871,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --青眼混沌极龙
                        29: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --青眼白龙
                        30: --自己的魔陷区
                        31: --对方的魔陷区
                        32: --自己的手卡
                        33: Debug.AddCard(86937530,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK) --妖精传姬-辉夜
                        34: Debug.AddCard(39000945,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK) --恩底弥翁的皇后
                        35: --~ Debug.AddCard(62256492,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --凭依觉醒
                        36: --~ Debug.AddCard(9952083,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --召唤连锁
                        37: Debug.AddCard(12289247,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --刻读之魔术士
                        38: --对方的手卡
                        39: --自己的墓地
                        40: Debug.AddCard(14785765,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --黑羽-精锐之泽费洛斯
                        41: --对方的墓地
                        42: --自己除外的卡
                        43: --对方除外的卡
                        44: --自己的卡组
                        45: Debug.AddCard(86937530,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --妖精传姬-辉夜
                        46: Debug.AddCard(86937530,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --妖精传姬-辉夜
                        47: Debug.AddCard(62256492,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --凭依觉醒
                        48: Debug.AddCard(9952083,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --召唤连锁
                        49: Debug.AddCard(39000945,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --恩底弥翁的皇后
                        50: Debug.AddCard(55623480,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --妖精传姬-白雪
                        51: --对方的卡组
                        52: Debug.AddCard(89631139,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --青眼白龙
                        53: Debug.AddCard(89631139,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --青眼白龙
                        54: Debug.AddCard(74677426,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --真红眼黑龙
                        55: Debug.AddCard(74677426,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --真红眼黑龙
                        56: Debug.AddCard(38955728,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --龙核的咒灵者
                        57: Debug.AddCard(38955728,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --龙核的咒灵者
                        58: Debug.AddCard(95788410,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --兔龙
                        59: Debug.AddCard(95788410,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --兔龙
                        60: --自己的额外
                        61: Debug.AddCard(28776350,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --虚空俏丽魔术师
                        62: Debug.AddCard(66011101,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.60 刻不知之杜加雷斯
                        63: 
                        64: Debug.ReloadFieldEnd()
                        65: 
                        66: 
                        67: aux.BeginPuzzle()
e7f204fb3d 2023-06-29   68: local e999=Effect.GlobalEffect()
e7f204fb3d 2023-06-29   69: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29   70: e999:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29   71: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e7f204fb3d 2023-06-29   72: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29   73: Debug.ShowHint("残局群181175613") end)
e7f204fb3d 2023-06-29   74: Duel.RegisterEffect(e999,0)