Lines of
single/X-LV-43.lua
from check-in e7f204fb3d
that are changed by the sequence of edits moving toward
check-in fdafb01312:
1: --[[message
e7f204fb3d 2023-06-29 2: 卡数:14
e7f204fb3d 2023-06-29 3: 规则:新大师
4: ]]
5: Debug.SetAIName("顽雨沉风")
6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,4)
7: Debug.SetPlayerInfo(0,2000,0,0)
8: Debug.SetPlayerInfo(1,13600,0,0)
9:
10: local e0=Effect.GlobalEffect()
11: e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
12: e0:SetCode(EVENT_ADJUST)
13: e0:SetCountLimit(1)
14: e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
15: e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
16: local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,5,5,nil)
17: if g:GetCount()>0 then
18: Duel.SendtoHand(g,nil,REASON_RULE)
19: end end)
20: Duel.RegisterEffect(e0,0)
21:
22: --自己的怪兽区
23: --对方的怪兽区
24: Debug.AddCard(95788410,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --兔龙
25: Debug.AddCard(38955728,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --龙核的咒灵者
26: Debug.AddCard(74677426,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --真红眼黑龙
27: Debug.AddCard(31897444,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK) --冥宫的番人
28: Debug.AddCard(55410871,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --青眼混沌极龙
29: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --青眼白龙
30: --自己的魔陷区
31: --对方的魔陷区
32: --自己的手卡
33: Debug.AddCard(86937530,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK) --妖精传姬-辉夜
34: Debug.AddCard(39000945,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK) --恩底弥翁的皇后
35: --~ Debug.AddCard(62256492,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --凭依觉醒
36: --~ Debug.AddCard(9952083,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --召唤连锁
37: Debug.AddCard(12289247,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --刻读之魔术士
38: --对方的手卡
39: --自己的墓地
40: Debug.AddCard(14785765,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --黑羽-精锐之泽费洛斯
41: --对方的墓地
42: --自己除外的卡
43: --对方除外的卡
44: --自己的卡组
45: Debug.AddCard(86937530,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --妖精传姬-辉夜
46: Debug.AddCard(86937530,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --妖精传姬-辉夜
47: Debug.AddCard(62256492,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --凭依觉醒
48: Debug.AddCard(9952083,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --召唤连锁
49: Debug.AddCard(39000945,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --恩底弥翁的皇后
50: Debug.AddCard(55623480,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --妖精传姬-白雪
51: --对方的卡组
52: Debug.AddCard(89631139,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --青眼白龙
53: Debug.AddCard(89631139,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --青眼白龙
54: Debug.AddCard(74677426,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --真红眼黑龙
55: Debug.AddCard(74677426,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --真红眼黑龙
56: Debug.AddCard(38955728,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --龙核的咒灵者
57: Debug.AddCard(38955728,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --龙核的咒灵者
58: Debug.AddCard(95788410,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --兔龙
59: Debug.AddCard(95788410,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --兔龙
60: --自己的额外
61: Debug.AddCard(28776350,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --虚空俏丽魔术师
62: Debug.AddCard(66011101,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.60 刻不知之杜加雷斯
63:
64: Debug.ReloadFieldEnd()
65:
66:
67: aux.BeginPuzzle()
e7f204fb3d 2023-06-29 68: local e999=Effect.GlobalEffect()
e7f204fb3d 2023-06-29 69: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29 70: e999:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29 71: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e7f204fb3d 2023-06-29 72: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29 73: Debug.ShowHint("残局群181175613") end)
e7f204fb3d 2023-06-29 74: Duel.RegisterEffect(e999,0)