游戏王残局简化版

Annotation For single/QB20180206音响电子界.lua
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Annotation For single/QB20180206音响电子界.lua

Lines of single/QB20180206音响电子界.lua from check-in e7f204fb3d that are changed by the sequence of edits moving toward check-in 39412d41e1:

                         1: --[[message
e7f204fb3d 2023-06-29    2: 卡数:17
e7f204fb3d 2023-06-29    3: 规则:新大师
                         4: ]]
                         5: Debug.SetAIName("QB20180206音响电子界")
                         6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)
                         7: Debug.SetPlayerInfo(0,100,0,0)
                         8: Debug.SetPlayerInfo(1,8500,0,0)
                         9: 
                        10: --自己的怪兽区
                        11: Debug.AddCard(11801343,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --垃圾收集员
                        12: Debug.AddCard(50366775,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --格式弹涂鱼
                        13: Debug.AddCard(15341821,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --蒲公英狮
                        14: --对方的怪兽区
                        15: Debug.AddCard(98234196,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE) --隆隆隆石人
                        16: Debug.AddCard(98234196,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE) --时钟共鸣者
                        17: Debug.AddCard(98234196,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE) --暗黑共鸣者
                        18: --自己的魔陷区
                        19: --对方的魔陷区
                        20: --自己的手卡
                        21: Debug.AddCard(12525049,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --音响战士 吉他手
                        22: Debug.AddCard(31826057,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --音响战士 钢琴
                        23: Debug.AddCard(68933343,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --音响战士 贝司手
                        24: Debug.AddCard(43583400,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --抗锯齿星人
                        25: Debug.AddCard(49919798,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) --音响战士 合成器
                        26: --对方的手卡
                        27: --自己的墓地
                        28: --对方的墓地
                        29: --自己除外的卡
                        30: --对方除外的卡
                        31: --自己的卡组
                        32: Debug.AddCard(94331452,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --音响战士 架子鼓
                        33: Debug.AddCard(5399521,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --音响战士 麦克风
                        34: Debug.AddCard(34492631,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --废品巨人
                        35: Debug.AddCard(7445307,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --双汇编亚龙
                        36: Debug.AddCard(15066114,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --分段龙
                        37: --对方的卡组
                        38: --自己的额外
                        39: Debug.AddCard(22423493,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --机壳守护神 路径灵
                        40: Debug.AddCard(61665245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --召唤女巫
                        41: Debug.AddCard(70902743,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --红莲魔龙
                        42: Debug.AddCard(64880894,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --星尘充能战士
                        43: 
                        44: Debug.ReloadFieldEnd()
                        45: aux.BeginPuzzle()
e7f204fb3d 2023-06-29   46: local e999=Effect.GlobalEffect()
e7f204fb3d 2023-06-29   47: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29   48: e999:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29   49: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e7f204fb3d 2023-06-29   50: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29   51: Debug.ShowHint("残局群181175613") end)
e7f204fb3d 2023-06-29   52: Duel.RegisterEffect(e999,0)
                        53: 
                        54: 
                        55: