Lines of
single/QB072_衍生版_1.lua
from check-in e7f204fb3d
that are changed by the sequence of edits moving toward
check-in 2c53422d98:
1: --[[message
e7f204fb3d 2023-06-29 2: 卡数:7
e7f204fb3d 2023-06-29 3: 规则:大师3
4: ]]
e7f204fb3d 2023-06-29 5: --created by puzzle editor
6: Debug.SetAIName("QB072")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
8: Debug.SetPlayerInfo(0,1100,0,0)
9: Debug.SetPlayerInfo(1,3000,0,0)
10:
11: --自己的怪兽区
12: --对方的怪兽区
13: local m1=Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --青眼光龙
14: --自己的魔陷区
15: Debug.AddCard(27970830,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK) --六武之门
16: Debug.AddCard(80604091,0,0,LOCATION_SZONE,3,POS_FACEUP_ATTACK) --血之代偿
17: --对方的魔陷区
18: Debug.AddCard(86871614,1,1,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) --克隆复制
19: Debug.AddCard(86871614,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --克隆复制
20: --自己的手卡
21: Debug.AddCard(83039729,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) --六武众的师范
22: Debug.AddCard(54098121,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --谜之傀儡师
23: Debug.AddCard(2511717,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --真六武众-阴鬼
24: Debug.AddCard(44430454,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --六武众的影武者
25: --对方的手卡
26: --自己的墓地
27:
28: --对方的墓地
29: --自己除外的卡
30: --对方除外的卡
31: --自己的卡组
32: --对方的卡组
33: --自己的额外
34:
35: Debug.ReloadFieldEnd()
36: aux.BeginPuzzle()
e7f204fb3d 2023-06-29 37: local e999=Effect.GlobalEffect()
e7f204fb3d 2023-06-29 38: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29 39: e999:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29 40: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e7f204fb3d 2023-06-29 41: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29 42: Debug.ShowHint("残局群181175613") end)
e7f204fb3d 2023-06-29 43: Duel.RegisterEffect(e999,0)
e7f204fb3d 2023-06-29 44: