游戏王残局简化版

Annotation For single/Naim_Lyrilusc.lua
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Annotation For single/Naim_Lyrilusc.lua

Lines of single/Naim_Lyrilusc.lua from check-in e7f204fb3d that are changed by the sequence of edits moving toward check-in a4a02da018:

                         1: --[[message
e7f204fb3d 2023-06-29    2: 卡数:12
e7f204fb3d 2023-06-29    3: 规则:大师2020
                         4: Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly.
                         5: ]]
                         6: Debug.SetAIName("Naim")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5)
                         8: Debug.SetPlayerInfo(0,100,0,0)
                         9: Debug.SetPlayerInfo(1,14900,0,0)
                        10: 
                        11: local e0=Effect.GlobalEffect()
                        12: e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
                        13: e0:SetCode(EVENT_ADJUST)
                        14: e0:SetCountLimit(1)
                        15: e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
                        16: e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
                        17: local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,2,2,nil)
                        18: if g:GetCount()>0 then
                        19:   Duel.SendtoHand(g,nil,REASON_RULE)
                        20: end end)
                        21: Duel.RegisterEffect(e0,0)
                        22: 
                        23: --your hand
                        24: Debug.AddCard(97949165,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)		--turquoise
                        25: Debug.AddCard(34550857,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)		--cobalt
                        26: Debug.AddCard(85431040,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)		--evil thorn
                        27: Debug.AddCard(45452224,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)		--where arf thou
                        28: Debug.AddCard(43422537,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)		--double summon
                        29: 
                        30: --your deck
                        31: Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN)			--evil thorn
                        32: Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN)			--evil thorn
                        33: Debug.AddCard(60954556,0,0,LOCATION_DECK,0,POS_FACEDOWN)			--sapphire
                        34: Debug.AddCard(60954556,0,0,LOCATION_DECK,0,POS_FACEDOWN)			--sapphire
                        35: 
                        36: --your extra deck
                        37: Debug.AddCard(8491961,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)		--recite starling
                        38: Debug.AddCard(8491961,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)		--recite starling
                        39: Debug.AddCard(48608796,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)		--assembly nightingale
                        40: 
                        41: --opponent's
                        42: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)		--Legendary Fisherman III
                        43: 
                        44: --Insert any message here
                        45: --insert additional message here
                        46: Debug.ReloadFieldEnd()
                        47: 
                        48: Debug.ShowHint("从卡组中选择两张卡加入手卡!")
                        49: aux.BeginPuzzle()
                        50: local e999=Effect.GlobalEffect()
                        51: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
                        52: e999:SetCode(EVENT_DAMAGE)
                        53: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
                        54: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
                        55: Debug.ShowHint("残局群181175613") end)
                        56: Duel.RegisterEffect(e999,0)
                        57: --~ Debug.ShowHint("Win this turn!")