Lines of
single/MH-20220202.lua
from check-in e7f204fb3d
that are changed by the sequence of edits moving toward
check-in 487a8c0a16:
1: --[[message
e7f204fb3d 2023-06-29 2: 卡数:20
e7f204fb3d 2023-06-29 3: 规则:大师2020
4: ]]
5:
e7f204fb3d 2023-06-29 6: --created by puzzle editor
7: Debug.SetAIName("棉花")
8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
9: Debug.SetPlayerInfo(0,8000,0,0)
10: Debug.SetPlayerInfo(1,11100,0,0)
11:
12: --自己的怪兽区
13: --对方的怪兽区
14: Debug.AddCard(81587028,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE) --玩具盒
15: Debug.AddCard(41721210,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --龙骑士 黑魔术师
16: --自己的魔陷区
17: --对方的魔陷区
18: Debug.AddCard(62279055,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --魔法筒
19: --自己的手卡
20: Debug.AddCard(77901552,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --圣刻龙-泰芙龙
21: Debug.AddCard(4022819,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --圣刻龙-艾西龙
22: Debug.AddCard(3300267,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --圣刻龙-舒龙
23: Debug.AddCard(31516413,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --圣刻龙-奈芙龙
24: Debug.AddCard(78033100,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) --圣刻龙-半龙盖布
25: --对方的手卡
26: --自己的墓地
27: --对方的墓地
28: --自己除外的卡
29: --对方除外的卡
30: --自己的卡组
31: Debug.AddCard(31516413,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --圣刻龙-奈芙龙
32: Debug.AddCard(4022819,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --圣刻龙-艾西龙
33: Debug.AddCard(13140300,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --神龙之圣刻印
34: Debug.AddCard(13140300,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --神龙之圣刻印
35: Debug.AddCard(13140300,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --神龙之圣刻印
36: Debug.AddCard(88264978,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --真红眼暗钢龙
37: Debug.AddCard(3300267,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --圣刻龙-舒龙
38: --对方的卡组
39: Debug.AddCard(62514770,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --拉长石龙
40: Debug.AddCard(72717433,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --人偶怪兽 小姑娘
41: --自己的额外
42: Debug.AddCard(91949988,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --迅雷之骑士 盖亚龙骑士
43: Debug.AddCard(91949988,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --迅雷之骑士 盖亚龙骑士
44: Debug.AddCard(27337596,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --圣刻龙王-阿图姆龙王
45: Debug.AddCard(27337596,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --圣刻龙王-阿图姆龙王
46: Debug.AddCard(27337596,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --圣刻龙王-阿图姆龙王
47: Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --星圣神龙 托勒密星团M7
48: Debug.AddCard(49032236,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.81 超重型炮塔列车 优越多拉炮
49: Debug.AddCard(29669359,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.61 火山恐龙
50:
51: Debug.ReloadFieldEnd()
52: aux.BeginPuzzle()
e7f204fb3d 2023-06-29 53: local e999=Effect.GlobalEffect()
e7f204fb3d 2023-06-29 54: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29 55: e999:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29 56: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e7f204fb3d 2023-06-29 57: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29 58: Debug.ShowHint("残局群181175613") end)
e7f204fb3d 2023-06-29 59: Duel.RegisterEffect(e999,0)