游戏王残局简化版

Annotation For single/残局-六王寻胜.lua
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Annotation For single/残局-六王寻胜.lua

Lines of single/残局-六王寻胜.lua from check-in e7f204fb3d that are changed by the sequence of edits moving toward check-in e36bb19aa2:

                         1: --[[message
e7f204fb3d 2023-06-29    2: 卡数:21
e7f204fb3d 2023-06-29    3: 规则:新大师
                         4: ]]
                         5: Debug.SetAIName("突击核")
                         6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4) -- 4 = new master rule
                         7: Debug.SetPlayerInfo(0,8000,0,0)
                         8: Debug.SetPlayerInfo(1,21150,0,0)
                         9: Debug.AddCard(89943723,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        10: Debug.AddCard(81846636,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        11: Debug.AddCard(7394770,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        12: Debug.AddCard(61677004,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        13: Debug.AddCard(96227613,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        14: Debug.AddCard(69610326,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
                        15: Debug.AddCard(3113836,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        16: Debug.AddCard(5043010,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        17: Debug.AddCard(1861629,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        18: Debug.AddCard(28776350,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        19: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        20: Debug.AddCard(84013237,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        21: Debug.AddCard(16178681,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK)
                        22: Debug.AddCard(94770493,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
                        23: Debug.AddCard(75672051,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
                        24: Debug.AddCard(46986419,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK)
                        25: Debug.AddCard(64034255,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK)
                        26: Debug.AddCard(35272499,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
                        27: Debug.AddCard(70950698,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
                        28: Debug.AddCard(645087,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK)
                        29: Debug.AddCard(10000000,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        30: Debug.AddCard(4392470,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        31: Debug.AddCard(77622396,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
                        32: Debug.ReloadFieldEnd()
e7f204fb3d 2023-06-29   33: Debug.ShowHint("在这个回合取得胜利!")
                        34: aux.BeginPuzzle()
e7f204fb3d 2023-06-29   35: local e999=Effect.GlobalEffect()
e7f204fb3d 2023-06-29   36: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29   37: e999:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29   38: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e7f204fb3d 2023-06-29   39: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29   40: Debug.ShowHint("残局群181175613") end)
e7f204fb3d 2023-06-29   41: Duel.RegisterEffect(e999,0)